Esempio n. 1
0
    public static void InitPlayer(Proto.EnterServer msg)
    {
        // 玩家信息
        playerData = msg.info.role;

        // 背包信息
        bagInfo.Clear();
        foreach (var one in msg.info.bag)
        {
            bagInfo[one.id] = one.num;
        }

        // 好友信息
        friends.Clear();
        foreach (var one in msg.info.friends)
        {
            FriendData tmp = new FriendData();
            tmp.uid       = one.uid;
            tmp.sid       = one.sid;
            tmp.sex       = one.sex;
            tmp.nickname  = one.nickname;
            tmp.signature = one.signature;
            friends.Add(one.uid, tmp);
        }

        // 邮件信息
        mails = msg.info.mails;
    }
Esempio n. 2
0
 /// <summary>
 /// 返回到登录场景,重置数据
 /// </summary>
 public static void ResetData()
 {
     playerData = null;
     bagInfo.Clear();
     mails.Clear();
     friends.Clear();
     gameTypes.Clear();
     waitPlayers.Clear();
     recentPlay = null;
 }