private void OnBatOKClick(GameObject go) { this.batchAck.SetActive(false); MC2S_Diamond2Money mC2S_Diamond2Money = new MC2S_Diamond2Money(); mC2S_Diamond2Money.Count = this.batCount; Globals.Instance.CliSession.Send(220, mC2S_Diamond2Money); }
private void HandleDiamond2MoneyCmd(CommandParser.Command param) { int count = 0; int.TryParse(param.GetParam(1), out count); MC2S_Diamond2Money mC2S_Diamond2Money = new MC2S_Diamond2Money(); mC2S_Diamond2Money.Count = count; Globals.Instance.CliSession.Send(220, mC2S_Diamond2Money); }
private void OnAlchemyClick(GameObject go) { Globals.Instance.EffectSoundMgr.Play("ui/ui_001"); if (Globals.Instance.Player.Data.D2MCount >= this.GetMaxD2MCount()) { this.noCount.SetActive(true); return; } if (Tools.MoneyNotEnough(ECurrencyType.ECurrencyT_Diamond, this.GetD2MCost(), 0)) { return; } this.batCount = 0; MC2S_Diamond2Money mC2S_Diamond2Money = new MC2S_Diamond2Money(); mC2S_Diamond2Money.Count = 1; Globals.Instance.CliSession.Send(220, mC2S_Diamond2Money); }