static void Main(string[] args) { // Readonly.ReadonlyMain(); // Readwrite.readWriteMain(); // StaticProperty.staticPropertyMain(); // OverrideProperty.OverridePropertyMain(); // AbstractExample.ExampleMain(); CupOfCoffee.InterfaceMain(); }
public static void InterfaceMain() { // Create an instance of a Cup of Coffee Class bool i = false; CupOfCoffee myCup = new CupOfCoffee(i); Console.WriteLine("myCup's instant value is:" + myCup.Instant); // let's change the value of Instant myCup.Instant = true; Console.WriteLine("myCup's instant value is:" + myCup.Instant); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); //GetterAndSetter getterAndSetter = new GetterAndSetter(); //getterAndSetter.getterAndSetterMain(); //OverrideProperty.OverridePropertyMain // Create an instance of a Cup of Coffee Class bool i = false; CupOfCoffee myCup = new CupOfCoffee(i); Console.WriteLine("myCup's instant value is:" + myCup.Instant); // let's change the value of Instant myCup.Instant = true; Console.WriteLine("myCup's instant value is:" + myCup.Instant); }