Esempio n. 1
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        public ActionResult Create(GamesModel model)
        {
            if (ModelState.IsValid)
            {
                var StartDate = Request["Date"];

                Events evt = SelectAllEvents().First(e => e.Id.ToString() == model.SelectedEvent);
                var game = new Games {
                    Date = model.Date,
                    Opponent_1 = model.Opponent_1,
                    Opponent_2 = model.Opponent_2,
                    Events = evt
                };

                db.GamesSet.AddObject(game);
                db.SaveChanges();
                return RedirectToAction("Index");
            }

            return View(model);
        }
Esempio n. 2
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 public ActionResult Edit(Games games)
 {
     if (ModelState.IsValid)
     {
         db.GamesSet.Attach(games);
         db.ObjectStateManager.ChangeObjectState(games, EntityState.Modified);
         db.SaveChanges();
         return RedirectToAction("Index");
     }
     return View(games);
 }
Esempio n. 3
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 /// <summary>
 /// Deprecated Method for adding a new object to the GamesSet EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToGamesSet(Games games)
 {
     base.AddObject("GamesSet", games);
 }
Esempio n. 4
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 /// <summary>
 /// Create a new Games object.
 /// </summary>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="opponent_1">Initial value of the Opponent_1 property.</param>
 /// <param name="opponent_2">Initial value of the Opponent_2 property.</param>
 /// <param name="date">Initial value of the Date property.</param>
 public static Games CreateGames(global::System.Int32 id, global::System.String opponent_1, global::System.String opponent_2, global::System.DateTime date)
 {
     Games games = new Games();
     games.Id = id;
     games.Opponent_1 = opponent_1;
     games.Opponent_2 = opponent_2;
     games.Date = date;
     return games;
 }