public DeathmatchEffect(string EffectTypeName, bool IsPassive, DeathmatchParams Params) : base(EffectTypeName, IsPassive) { if (Params != null) { this.Params = new DeathmatchParams(Params); } }
public ChangeTerrainEffect(DeathmatchParams Params) : base(Name, false, Params) { TerrainAttribute = new ChangeTerrainAttribute(string.Empty, new Point(32, 32), new Rectangle(0, 0, TileSize.X, TileSize.Y)); }
public DeathmatchParams(DeathmatchParams Clone) : this(Clone.GlobalContext) { }
public DeathmatchEffect(string EffectTypeName, bool IsPassive) : base(EffectTypeName, IsPassive) { Params = null; }
public ChangeTerrainElevationEffect(DeathmatchParams Params) : base(Name, false, Params) { }