private void ShowFriends() { sndButtonClick.Play(); ShowAllPlayersFilter.Unselect(); ShowGuildsFilter.Unselect(); PlayerListType = PlayerListTypes.Friends; }
private void SelectCharacterFilterButton() { sndButtonClick.Play(); ActiveSubScreen = ArraySubScreen[1]; UnitFilterButton.Unselect(); EquipmentFilterButton.Unselect(); ConsumableFilterButton.Unselect(); }
private void OnSelectMapPressed() { ActiveTab = ArrayOptionTab[1]; GametypeButton.Unselect(); GameRulesButton.Unselect(); MutatorsButton.Unselect(); BotsConfigButton.Unselect(); }