Esempio n. 1
0
        private void EndFight()
        {
            if (enemyCharacter.IsDead)
            {
                Globals.earnedDiamonds += rewards[enemyCharacter.rank];
            }

            StateManager.RemoveState();
        }
 private void Quit()
 {
     StateManager.RemoveState();
     StateManager.ChangeState(Settings.STATES.MainMenu);
 }