Esempio n. 1
0
        internal static bool LoadDisplayName(Object __instance, ref string __result)
        {
            if (NameUtils.HasCustomNameForIndex(__instance.ParentSheetIndex) && !__instance.preserve.Value.HasValue && __instance.ParentSheetIndex != 463 && __instance.ParentSheetIndex != 464)
            {
                IDictionary <int, string> objects = Game1.objectInformation;
                string translation = NameUtils.GetCustomNameFromIndex(__instance.ParentSheetIndex);

                if (objects.TryGetValue(__instance.ParentSheetIndex, out var instanceData) && ObjectUtils.GetObjectParameter(instanceData, (int)ObjectParameter.Name) != __instance.Name)
                {
                    if (translation.Contains("{outputName}"))
                    {
                        translation = translation.Replace("{outputName}", ObjectUtils.GetObjectParameter(instanceData, (int)ObjectParameter.DisplayName));
                    }
                }
                else
                {
                    __result = __instance.Name;
                    return(false);
                }

                if (translation.Contains("{inputName}"))
                {
                    if (objects.TryGetValue(__instance.preservedParentSheetIndex.Value, out var preservedData))
                    {
                        translation = translation.Replace("{inputName}", ObjectUtils.GetObjectParameter(preservedData, (int)ObjectParameter.DisplayName));
                    }
                    else
                    {
                        __result = __instance.Name;
                        return(false);
                    }
                }
                if (translation.Contains("{farmName}"))
                {
                    translation = translation.Replace("{farmName}", Game1.player.farmName.Value);
                }
                if (translation.Contains("{farmerName}"))
                {
                    string farmerName = Game1.getAllFarmers().FirstOrDefault(f => __instance.Name.Contains(f.name))?.Name ?? Game1.player.Name;
                    translation = translation.Replace("{farmerName}", farmerName);
                }
                __result = translation;
                return(false);
            }
            return(true);
        }
        /// <summary>
        /// Adds or replace a list of custom producer rules to the game.
        /// You should probably call this method everytime a save game loads, to ensure all custom objects are properly loaded.
        /// Producer rules should be unique per name of producer and input identifier.
        /// </summary>
        /// <param name="producerRules">A list of producer rules to be added or replaced.</param>
        /// <param name="i18n">Optional i18n object, to look for the output name in case a translation key was used.</param>
        /// <param name="modUniqueId">The mod unique id.</param>
        public static void AddProducerItems(List <ProducerRule> producerRules, ITranslationHelper i18n = null, string modUniqueId = null)
        {
            Dictionary <int, string> objects = DataLoader.Helper.Content.Load <Dictionary <int, string> >("Data\\ObjectInformation", ContentSource.GameContent);

            foreach (var producerRule in producerRules)
            {
                try {
                    producerRule.ModUniqueID = modUniqueId;
                    if (String.IsNullOrEmpty(producerRule.ProducerName))
                    {
                        ProducerFrameworkModEntry.ModMonitor.Log($"The ProducerName property can't be null or empty. This rule will be ignored.", LogLevel.Warn);
                    }
                    else if (UnsupportedMachines.Contains(producerRule.ProducerName) || producerRule.ProducerName.Contains("arecrow"))
                    {
                        if (producerRule.ProducerName == "Crystalarium")
                        {
                            ProducerFrameworkModEntry.ModMonitor.Log($"Producer Framework Mod doesn't support Crystalariums. Use Custom Cristalarium Mod instead.", LogLevel.Warn);
                        }
                        else if (producerRule.ProducerName == "Cask")
                        {
                            ProducerFrameworkModEntry.ModMonitor.Log($"Producer Framework Mod doesn't support Casks. Use Custom Cask Mod instead.", LogLevel.Warn);
                        }
                        else
                        {
                            ProducerFrameworkModEntry.ModMonitor.Log($"Producer Framework Mod doesn't support {producerRule.ProducerName}. This rule will be ignored.", LogLevel.Warn);
                        }
                    }
                    else if (string.IsNullOrEmpty(producerRule.InputIdentifier) && (GetProducerConfig(producerRule.ProducerName)?.NoInputStartMode == null))
                    {
                        ProducerFrameworkModEntry.ModMonitor.Log($"The InputIdentifier property can't be null or empty if there is no config for 'NoInputStartMode' for producer '{producerRule.ProducerName}'. This rule will be ignored.", LogLevel.Warn);
                    }
                    else if ((!string.IsNullOrEmpty(producerRule.InputIdentifier) && GetProducerConfig(producerRule.ProducerName)?.NoInputStartMode != null))
                    {
                        ProducerFrameworkModEntry.ModMonitor.Log($"The InputIdentifier property can't have a value if there is a config for 'NoInputStartMode' for producer '{producerRule.ProducerName}'. This rule will be ignored.", LogLevel.Warn);
                    }
                    else
                    {
                        if (!string.IsNullOrEmpty(producerRule.InputIdentifier))
                        {
                            if (producerRule.InputIdentifier == "Stone")
                            {
                                producerRule.InputKey = 390;
                            }
                            else if (!Int32.TryParse(producerRule.InputIdentifier, out var intInputIdentifier))
                            {
                                KeyValuePair <int, string> pair = objects.FirstOrDefault(o => ObjectUtils.IsObjectStringFromObjectName(o.Value, producerRule.InputIdentifier));
                                if (pair.Value != null)
                                {
                                    producerRule.InputKey = pair.Key;
                                }
                                else
                                {
                                    producerRule.InputKey = producerRule.InputIdentifier;
                                }
                            }
                            else
                            {
                                producerRule.InputKey = intInputIdentifier;
                            }
                        }

                        if (producerRule.OutputIdentifier != null)
                        {
                            producerRule.OutputConfigs.Add(new OutputConfig()
                            {
                                OutputIdentifier        = producerRule.OutputIdentifier,
                                OutputName              = producerRule.OutputName,
                                OutputTranslationKey    = producerRule.OutputTranslationKey,
                                OutputGenericParentName = producerRule.OutputGenericParentName,
                                OutputGenericParentNameTranslationKey = producerRule.OutputGenericParentNameTranslationKey,
                                PreserveType          = producerRule.PreserveType,
                                KeepInputParentIndex  = producerRule.KeepInputParentIndex,
                                InputPriceBased       = producerRule.InputPriceBased,
                                OutputPriceIncrement  = producerRule.OutputPriceIncrement,
                                OutputPriceMultiplier = producerRule.OutputPriceMultiplier,
                                KeepInputQuality      = producerRule.KeepInputQuality,
                                OutputQuality         = producerRule.OutputQuality,
                                OutputStack           = producerRule.OutputStack,
                                OutputMaxStack        = producerRule.OutputMaxStack,
                                SilverQualityInput    = producerRule.SilverQualityInput,
                                GoldQualityInput      = producerRule.GoldQualityInput,
                                IridiumQualityInput   = producerRule.IridiumQualityInput,
                                OutputColorConfig     = producerRule.OutputColorConfig
                            });
                        }
                        producerRule.OutputConfigs.AddRange(producerRule.AdditionalOutputs);

                        foreach (OutputConfig outputConfig in producerRule.OutputConfigs)
                        {
                            if (!Int32.TryParse(outputConfig.OutputIdentifier, out int outputIndex))
                            {
                                KeyValuePair <int, string> pair = objects.FirstOrDefault(o => ObjectUtils.IsObjectStringFromObjectName(o.Value, outputConfig.OutputIdentifier));
                                if (pair.Value != null)
                                {
                                    outputIndex = pair.Key;
                                }
                                else
                                {
                                    ProducerFrameworkModEntry.ModMonitor.Log($"No Output found for '{outputConfig.OutputIdentifier}', producer '{producerRule.ProducerName}' and input '{producerRule.InputIdentifier}'. This rule will be ignored.", LogLevel.Warn);
                                    break;
                                }
                            }
                            outputConfig.OutputIndex = outputIndex;

                            if (outputConfig.OutputName != null)
                            {
                                string customName        = outputConfig.OutputName;
                                string genericParentName = outputConfig.OutputGenericParentName ?? "";
                                if (i18n != null)
                                {
                                    if (outputConfig.OutputTranslationKey != null)
                                    {
                                        string translation = i18n.Get(outputConfig.OutputTranslationKey);
                                        if (!translation.Contains("(no translation:"))
                                        {
                                            customName = translation;
                                        }
                                    }
                                    if (outputConfig.OutputGenericParentNameTranslationKey != null)
                                    {
                                        string translation = i18n.Get(outputConfig.OutputGenericParentNameTranslationKey);
                                        if (!translation.Contains("(no translation:"))
                                        {
                                            genericParentName = translation;
                                        }
                                    }
                                }
                                NameUtils.AddCustomName(outputConfig.OutputIndex, customName);
                                NameUtils.AddGenericParentName(outputConfig.OutputIndex, genericParentName);
                            }

                            foreach (var fuel in outputConfig.RequiredFuel)
                            {
                                if (!Int32.TryParse(fuel.Key, out int fuelIndex))
                                {
                                    KeyValuePair <int, string> pair = objects.FirstOrDefault(o =>
                                                                                             ObjectUtils.IsObjectStringFromObjectName(o.Value, fuel.Key));
                                    if (pair.Value != null)
                                    {
                                        fuelIndex = pair.Key;
                                    }
                                    else
                                    {
                                        ProducerFrameworkModEntry.ModMonitor.Log(
                                            $"No required fuel found for '{fuel.Key}', producer '{producerRule.ProducerName}' and input '{fuel.Key}'. This rule will be ignored.",
                                            LogLevel.Warn);
                                        //This is done to abort the rule.
                                        outputConfig.OutputIndex = -1;
                                        break;
                                    }
                                }
                                outputConfig.FuelList.Add(new Tuple <int, int>(fuelIndex, fuel.Value));
                            }
                        }
                        if (producerRule.OutputConfigs.Any(p => p.OutputIndex < 0))
                        {
                            continue;
                        }

                        if (producerRule.FuelIdentifier != null)
                        {
                            producerRule.AdditionalFuel[producerRule.FuelIdentifier] = producerRule.FuelStack;
                        }
                        foreach (var fuel in producerRule.AdditionalFuel)
                        {
                            if (!Int32.TryParse(fuel.Key, out int fuelIndex))
                            {
                                KeyValuePair <int, string> pair = objects.FirstOrDefault(o => ObjectUtils.IsObjectStringFromObjectName(o.Value, fuel.Key));
                                if (pair.Value != null)
                                {
                                    fuelIndex = pair.Key;
                                }
                                else
                                {
                                    ProducerFrameworkModEntry.ModMonitor.Log($"No fuel found for '{fuel.Key}', producer '{producerRule.ProducerName}' and input '{producerRule.InputIdentifier}'. This rule will be ignored.", LogLevel.Warn);
                                    break;
                                }
                            }
                            producerRule.FuelList.Add(new Tuple <int, int>(fuelIndex, fuel.Value));
                        }
                        if (producerRule.AdditionalFuel.Count != producerRule.FuelList.Count)
                        {
                            continue;
                        }

                        if (producerRule.PlacingAnimationColorName != null)
                        {
                            try
                            {
                                producerRule.PlacingAnimationColor = DataLoader.Helper.Reflection.GetProperty <Color>(typeof(Color), producerRule.PlacingAnimationColorName).GetValue();
                            }
                            catch (Exception)
                            {
                                ProducerFrameworkModEntry.ModMonitor.Log($"Color '{producerRule.PlacingAnimationColorName}' isn't valid. Check XNA Color Chart for valid names. It'll use the default color '{producerRule.PlacingAnimationColor}'.");
                            }
                        }

                        Tuple <string, object> ruleKey = new Tuple <string, object>(producerRule.ProducerName, producerRule.InputKey);
                        if (RulesRepository.ContainsKey(ruleKey))
                        {
                            ProducerRule oldRule = RulesRepository[ruleKey];
                            if (oldRule.ModUniqueID != producerRule.ModUniqueID)
                            {
                                if (oldRule.OverrideMod.Contains(producerRule.ModUniqueID) && producerRule.OverrideMod.Contains(oldRule.ModUniqueID))
                                {
                                    ProducerFrameworkModEntry.ModMonitor.Log($"Both mod '{oldRule.ModUniqueID}' and '{producerRule.ModUniqueID}' are saying they should override the rule for producer '{producerRule.ProducerName}' and input '{producerRule.InputIdentifier}'. You should report the problem to these mod's authors. Rule from mod '{oldRule.ModUniqueID}' will be used.", LogLevel.Warn);
                                    continue;
                                }
                                else if (producerRule.OverrideMod.Contains(oldRule.ModUniqueID))
                                {
                                    ProducerFrameworkModEntry.ModMonitor.Log($"Mod '{producerRule.ModUniqueID}' if overriding mod '{oldRule.ModUniqueID}' rule for producer '{producerRule.ProducerName}' and input '{producerRule.InputIdentifier}'.", LogLevel.Debug);
                                }
                                else
                                {
                                    ProducerFrameworkModEntry.ModMonitor.Log($"Mod '{producerRule.ModUniqueID}' can't override mod '{oldRule.ModUniqueID}' rule for producer '{producerRule.ProducerName}' and input '{producerRule.InputIdentifier}'. This rule will be ignored.", LogLevel.Debug);
                                    continue;
                                }
                            }
                        }
                        RulesRepository[ruleKey] = producerRule;
                    }
                }
                catch (Exception e)
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"Unexpected error for rule from '{producerRule?.ModUniqueID}', producer '{producerRule?.ProducerName}' and input '{producerRule?.InputIdentifier}'. This rule will be ignored.", LogLevel.Error);
                    ProducerFrameworkModEntry.ModMonitor.Log(e.Message + "\n" + e.StackTrace);
                }
            }
        }
Esempio n. 3
0
        /// <summary>
        /// Adds or replace a list of custom producer rules to the game.
        /// You should probably call this method everytime a save game loads, to ensure all custom objects are properly loaded.
        /// Producer rules should be unique per name of producer and input identifier.
        /// </summary>
        /// <param name="producerRules">A list of producer rules to be added or replaced.</param>
        /// <param name="i18n">Optional i18n object, to look for the output name in case a translation key was used.</param>
        public static void AddProducerItems(List <ProducerRule> producerRules, ITranslationHelper i18n = null)
        {
            Dictionary <int, string> objects = DataLoader.Helper.Content.Load <Dictionary <int, string> >("Data\\ObjectInformation", ContentSource.GameContent);

            foreach (var producerRule in producerRules)
            {
                if (string.IsNullOrEmpty(producerRule.ProducerName))
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"The ProducerName property can't be null or empty. This rule will be ignored.", LogLevel.Warn);
                    continue;
                }
                else if (UnsupportedMachines.Contains(producerRule.ProducerName) || producerRule.ProducerName.Contains("arecrow"))
                {
                    if (producerRule.ProducerName == "Crystalarium")
                    {
                        ProducerFrameworkModEntry.ModMonitor.Log($"Producer Framework Mod doesn't support Crystalariums. Use Custom Cristalarium Mod instead.", LogLevel.Warn);
                    }
                    else if (producerRule.ProducerName == "Cask")
                    {
                        ProducerFrameworkModEntry.ModMonitor.Log($"Producer Framework Mod doesn't support Casks. Use Custom Cask Mod instead.", LogLevel.Warn);
                    }
                    else
                    {
                        ProducerFrameworkModEntry.ModMonitor.Log($"Producer Framework Mod doesn't support {producerRule.ProducerName}. This rule will be ignored.", LogLevel.Warn);
                    }
                }
                else if (string.IsNullOrEmpty(producerRule.InputIdentifier))
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"The InputIdentifier property can't be null or empty. This rule for '{producerRule.ProducerName}' will be ignored.", LogLevel.Warn);
                    continue;
                }
                else
                {
                    object inputIdentifier;
                    if (!int.TryParse(producerRule.InputIdentifier, out var intInputIdentifier))
                    {
                        KeyValuePair <int, string> pair = objects.FirstOrDefault(o => ObjectUtils.IsObjectStringFromObjectName(o.Value, producerRule.InputIdentifier));
                        if (pair.Value != null)
                        {
                            inputIdentifier = pair.Key;
                        }
                        else
                        {
                            inputIdentifier = producerRule.InputIdentifier;
                        }
                    }
                    else
                    {
                        inputIdentifier = intInputIdentifier;
                    }

                    if (producerRule.OutputIdentifier != null)
                    {
                        producerRule.OutputConfigs.Add(new OutputConfig()
                        {
                            OutputIdentifier      = producerRule.OutputIdentifier,
                            OutputName            = producerRule.OutputName,
                            OutputTranslationKey  = producerRule.OutputTranslationKey,
                            PreserveType          = producerRule.PreserveType,
                            InputPriceBased       = producerRule.InputPriceBased,
                            OutputPriceIncrement  = producerRule.OutputPriceIncrement,
                            OutputPriceMultiplier = producerRule.OutputPriceMultiplier,
                            KeepInputQuality      = producerRule.KeepInputQuality,
                            OutputQuality         = producerRule.OutputQuality,
                            OutputStack           = producerRule.OutputStack,
                            OutputMaxStack        = producerRule.OutputMaxStack,
                            SilverQualityInput    = producerRule.SilverQualityInput,
                            GoldQualityInput      = producerRule.GoldQualityInput,
                            IridiumQualityInput   = producerRule.IridiumQualityInput
                        });
                    }
                    producerRule.OutputConfigs.AddRange(producerRule.AdditionalOutputs);

                    foreach (OutputConfig outputConfig in producerRule.OutputConfigs)
                    {
                        if (!Int32.TryParse(outputConfig.OutputIdentifier, out int outputIndex))
                        {
                            KeyValuePair <int, string> pair = objects.FirstOrDefault(o => ObjectUtils.IsObjectStringFromObjectName(o.Value, outputConfig.OutputIdentifier));
                            if (pair.Value != null)
                            {
                                outputIndex = pair.Key;
                            }
                            else
                            {
                                ProducerFrameworkModEntry.ModMonitor.Log($"No Output found for '{outputConfig.OutputIdentifier}', producer '{producerRule.ProducerName}' and input '{producerRule.InputIdentifier}'. This rule will be ignored.", LogLevel.Warn);
                                break;
                            }
                        }
                        outputConfig.OutputIndex = outputIndex;
                        if (outputConfig.OutputTranslationKey != null && i18n != null)
                        {
                            string translation = i18n.Get(outputConfig.OutputTranslationKey);
                            if (!translation.Contains("(no translation:"))
                            {
                                NameUtils.AddCustomName(outputConfig.OutputIndex, translation);
                            }
                            else
                            {
                                NameUtils.AddCustomName(outputConfig.OutputIndex, outputConfig.OutputName);
                            }
                        }
                        else if (outputConfig.OutputName != null)
                        {
                            NameUtils.AddCustomName(outputConfig.OutputIndex, outputConfig.OutputName);
                        }
                    }
                    if (producerRule.OutputConfigs.Any(p => p.OutputIndex < 0))
                    {
                        continue;
                    }

                    if (producerRule.FuelIdentifier != null)
                    {
                        producerRule.AdditionalFuel[producerRule.FuelIdentifier] = producerRule.FuelStack;
                    }
                    foreach (var fuel in producerRule.AdditionalFuel)
                    {
                        if (!Int32.TryParse(fuel.Key, out int fuelIndex))
                        {
                            KeyValuePair <int, string> pair = objects.FirstOrDefault(o => ObjectUtils.IsObjectStringFromObjectName(o.Value, fuel.Key));
                            if (pair.Value != null)
                            {
                                fuelIndex = pair.Key;
                            }
                            else
                            {
                                ProducerFrameworkModEntry.ModMonitor.Log($"No fuel found for '{fuel.Key}', producer '{producerRule.ProducerName}' and input '{fuel.Key}'. This rule will be ignored.", LogLevel.Warn);
                                break;
                            }
                        }
                        producerRule.FuelList.Add(new Tuple <int, int>(fuelIndex, fuel.Value));
                    }
                    if (producerRule.AdditionalFuel.Count != producerRule.FuelList.Count)
                    {
                        continue;
                    }

                    if (producerRule.PlacingAnimationColorName != null)
                    {
                        try
                        {
                            producerRule.PlacingAnimationColor = DataLoader.Helper.Reflection.GetProperty <Color>(typeof(Color), producerRule.PlacingAnimationColorName).GetValue();
                        }
                        catch (Exception)
                        {
                            ProducerFrameworkModEntry.ModMonitor.Log($"Color '{producerRule.PlacingAnimationColorName}' isn't valid. Check XNA Color Chart for valid names. It'll use the default color '{producerRule.PlacingAnimationColor}'.");
                        }
                    }

                    RulesRepository[new Tuple <string, object>(producerRule.ProducerName, inputIdentifier)] = producerRule;
                }
            }
        }