/// <summary> /// Deprecated Method for adding a new object to the DOG_F EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToDOG_F(DOG_F dOG_F) { base.AddObject("DOG_F", dOG_F); }
/// <summary> /// Create a new DOG_F object. /// </summary> /// <param name="bROJ">Initial value of the BROJ property.</param> /// <param name="gODINA">Initial value of the GODINA property.</param> public static DOG_F CreateDOG_F(global::System.Int32 bROJ, global::System.String gODINA) { DOG_F dOG_F = new DOG_F(); dOG_F.BROJ = bROJ; dOG_F.GODINA = gODINA; return dOG_F; }