/// <summary> /// Deprecated Method for adding a new object to the DOG_D EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToDOG_D(DOG_D dOG_D) { base.AddObject("DOG_D", dOG_D); }
/// <summary> /// Create a new DOG_D object. /// </summary> /// <param name="bROJ">Initial value of the BROJ property.</param> /// <param name="gODINA">Initial value of the GODINA property.</param> public static DOG_D CreateDOG_D(global::System.Int32 bROJ, global::System.String gODINA) { DOG_D dOG_D = new DOG_D(); dOG_D.BROJ = bROJ; dOG_D.GODINA = gODINA; return dOG_D; }