public BoardManager() { pendingID = new Dictionary <int, GameObject>(); boards = new Dictionary <int, NetBoard>(); placer = new Placer(); }
public void Init() { client = new Client(); placer = new Placer(); IGConsole.RegisterCommand(new Command_find()); IGConsole.RegisterCommand(new Command_findobj()); IGConsole.Log($"Polyglot v{ModVersion.ToString()} initialized"); }
public Command_tryplace(Placer placer) { this.placer = placer; }