public AdvancingFrontNode LocateNode(TriangulationPoint point) { return(Front.LocateNode(point)); }
public Node LocateNode(TriPoint point) { // TODO implement search tree return(Front.LocateNode(point.X)); }
public AdvancingFrontNode LocateNode(TriangulationPoint point) { return(Front.LocateNode(point)); }
public Node LocateNode(TriPoint point) { // TODO implement search tree return(Front.LocateNode(point.X)); }