Esempio n. 1
0
        public void IfMoreThanOneFourOfAKind()
        {
            Player player1 = new Player("Test1", 0);
            Player player2 = new Player("Test2", 0);

            IPlayer[]     Players = { player1, player2 };
            List <Player> players = new List <Player> {
                player1, player2
            };

            Card[] hand1 = TestsHand.ToCards("♣10♣A♦A♠A♥A");
            Card[] hand2 = TestsHand.ToCards("♥J♥K♦K♣K♠K");
            foreach (Card cards in hand1)
            {
                player1.ReceiveCards(cards);
            }
            foreach (Card cards in hand2)
            {
                player2.ReceiveCards(cards);
            }
            foreach (Player player in players)
            {
                player.Hands.Eval();
            }
            if (player1.Hands.HandType.Equals(player2.Hands.HandType))
            {
                game.CompareHands(Players);
                for (int i = 0; i < 1; i++)
                {
                    Assert.Greater(player1.Hands.FourDuplicateRank[i], player2.Hands.FourDuplicateRank[i]);
                }
                Assert.Greater(player1.Wins, player2.Wins);
            }
        }
Esempio n. 2
0
        public void IfTiedRoyalStraightFlush()
        {
            Player player1 = new Player("Test1", 0);
            Player player2 = new Player("Test2", 0);

            IPlayer[]     Players = { player1, player2 };
            List <Player> players = new List <Player> {
                player1, player2
            };

            Card[] hand1 = TestsHand.ToCards("♥10♥J♥Q♥K♥A");
            Card[] hand2 = TestsHand.ToCards("♠10♠J♠Q♠K♠A");
            foreach (Card cards in hand1)
            {
                player1.ReceiveCards(cards);
            }
            foreach (Card cards in hand2)
            {
                player2.ReceiveCards(cards);
            }
            foreach (Player player in players)
            {
                player.Hands.Eval();
            }
            game.CompareHands(Players);
            if (player1.Hands.HandType.Equals(player2.Hands.HandType))
            {
                for (int i = 0; i < 5; i++)
                {
                    Assert.AreEqual(player2.Hands.CardRank[i], player1.Hands.CardRank[i]);
                }
                Assert.AreEqual(player2.Wins, player1.Wins);
            }
        }
Esempio n. 3
0
        public void IfMoreThanOneStraight()
        {
            Player player1 = new Player("Test1", 0);
            Player player2 = new Player("Test2", 0);

            IPlayer[]     Players = { player1, player2 };
            List <Player> players = new List <Player> {
                player1, player2
            };

            Card[] hand1 = TestsHand.ToCards("♣9♥10♦J♠Q♥K");
            Card[] hand2 = TestsHand.ToCards("♥3♣4♦5♣6♠7");
            foreach (Card cards in hand1)
            {
                player1.ReceiveCards(cards);
            }
            foreach (Card cards in hand2)
            {
                player2.ReceiveCards(cards);
            }
            foreach (Player player in players)
            {
                player.Hands.Eval();
            }
            game.CompareHands(Players);
            if (player1.Hands.HandType.Equals(player2.Hands.HandType))
            {
                for (int i = 0; i < 5; i++)
                {
                    Assert.Greater(player1.Hands.CardRank[i], player2.Hands.CardRank[i]);
                }
                Assert.Greater(player1.Wins, player2.Wins);
            }
        }
Esempio n. 4
0
        public void IfOnlyHighPairTiedTwoPairs()
        {
            Player player1 = new Player("Test1", 0);
            Player player2 = new Player("Test2", 0);

            IPlayer[]     Players = { player1, player2 };
            List <Player> players = new List <Player> {
                player1, player2
            };

            Card[] hand1 = TestsHand.ToCards("♣3♥10♠10♠A♥A");
            Card[] hand2 = TestsHand.ToCards("♥4♣9♦9♣A♦A");
            foreach (Card cards in hand1)
            {
                player1.ReceiveCards(cards);
            }
            foreach (Card cards in hand2)
            {
                player2.ReceiveCards(cards);
            }

            foreach (Player player in players)
            {
                player.Hands.Eval();
            }

            game.BestDuplicate(players);
            for (int i = 0; i < 1; i++)
            {
                Assert.GreaterOrEqual(player1.Hands.DuplicateRank[i], player2.Hands.DuplicateRank[i]);
            }
            game.CompareHands(Players);
            Assert.Greater(player1.Wins, player2.Wins);
        }
Esempio n. 5
0
        public void IfTiedHighCard()
        {
            Player player1 = new Player("Test1", 0);
            Player player2 = new Player("Test2", 0);

            IPlayer[]     Players = { player1, player2 };
            List <Player> players = new List <Player> {
                player1, player2
            };

            Card[] hand1 = TestsHand.ToCards("♣4♥J♠Q♥K♥A");
            Card[] hand2 = TestsHand.ToCards("♥4♣7♥8♠K♠A");
            foreach (Card cards in hand1)
            {
                player1.ReceiveCards(cards);
            }
            foreach (Card cards in hand2)
            {
                player2.ReceiveCards(cards);
            }

            foreach (Player player in players)
            {
                player.Hands.Eval();
            }
            game.CompareHands(Players);
            game.HighestRankCards(players);
            for (int i = 0; i < 5; i++)
            {
                Assert.GreaterOrEqual(player1.Hands.CardRank[i], player2.Hands.CardRank[i]);
            }
            Assert.Greater(player1.Wins, player2.Wins);
        }
Esempio n. 6
0
        public void FindBestThreeOfAKind()
        {
            Player player1 = new Player("Test1", 0);
            Player player2 = new Player("Test2", 0);

            IPlayer[]     Players = { player1, player2 };
            List <Player> players = new List <Player> {
                player1, player2
            };

            Card[] hand1 = TestsHand.ToCards("♣7♥9♣A♠A♥A");
            Card[] hand2 = TestsHand.ToCards("♥4♣7♣Q♠Q♥Q");
            foreach (Card cards in hand1)
            {
                player1.ReceiveCards(cards);
            }
            foreach (Card cards in hand2)
            {
                player2.ReceiveCards(cards);
            }
            foreach (Player player in players)
            {
                player.Hands.Eval();
            }
            game.CompareHands(Players);
            game.BestThreeDuplicate(players);
            for (int i = 0; i < 1; i++)
            {
                Assert.Greater(player1.Hands.ThreeDuplicateRank[i], player2.Hands.ThreeDuplicateRank[i]);
            }
        }
Esempio n. 7
0
        public void GameCanDiscardCards()
        {
            Card testCard = new Card(Suite.Hearts, Rank.Ace);

            Card[] hand1 = TestsHand.ToCards("♣4♥J♠Q♥K♥A");
            foreach (Card cards in hand1)
            {
                game.Table.Players[0].ReceiveCards(cards);
            }

            Assert.That(game.Table.Players[0].Hand, Has.Exactly(5).Items);
            game.Table.DiscardCard(game.Table.Players[0], testCard);

            CollectionAssert.DoesNotContain(game.Table.Players[0].Hand, testCard);
            Assert.That(game.Table.Players[0].Hand, Has.Exactly(4).Items);
        }
Esempio n. 8
0
        public void GameKnowsRanksOfHandTypesAndWinner()
        {
            Game Game = new Game(new string[5] {
                "Test1", "Test2", "Test3", "Test4", "Test5"
            });
            Player player1 = new Player("Test1", 0);
            Player player2 = new Player("Test2", 0);
            Player player3 = new Player("Test3", 0);
            Player player4 = new Player("Test4", 0);
            Player player5 = new Player("Test5", 0);

            IPlayer[]     Players = { player1, player2, player3, player4, player5 };
            List <Player> players = new List <Player> {
                player1, player2, player3, player4, player5
            };

            Card[] hand1 = TestsHand.ToCards("♥10♥J♥Q♥K♥A");
            Card[] hand2 = TestsHand.ToCards("♠9♠10♠J♠Q♠K");
            Card[] hand3 = TestsHand.ToCards("♠2♣5♦5♦5♠5");
            Card[] hand4 = TestsHand.ToCards("♠3♦3♦6♠6♥6");
            Card[] hand5 = TestsHand.ToCards("♥2♠4♠7♠8♠A");
            foreach (Card cards in hand1)
            {
                player1.ReceiveCards(cards);
            }
            foreach (Card cards in hand2)
            {
                player2.ReceiveCards(cards);
            }
            foreach (Card cards in hand3)
            {
                player3.ReceiveCards(cards);
            }
            foreach (Card cards in hand4)
            {
                player4.ReceiveCards(cards);
            }
            foreach (Card cards in hand5)
            {
                player5.ReceiveCards(cards);
            }
            foreach (Player player in players)
            {
                player.Hands.Eval();
            }

            Game.CompareHands(Players);
            Assert.Greater(player1.Hands.HandType, player2.Hands.HandType);
            Assert.Greater(player2.Hands.HandType, player3.Hands.HandType);
            Assert.Greater(player3.Hands.HandType, player4.Hands.HandType);
            Assert.Greater(player4.Hands.HandType, player5.Hands.HandType);

            Assert.Greater(player1.Wins, player2.Wins);
            Assert.Greater(player1.Wins, player3.Wins);
            Assert.Greater(player1.Wins, player4.Wins);
            Assert.Greater(player1.Wins, player5.Wins);

            Assert.AreEqual(player2.Wins, player3.Wins);
            Assert.AreEqual(player3.Wins, player4.Wins);
            Assert.AreEqual(player4.Wins, player5.Wins);
        }