Esempio n. 1
0
        static void Main(string[] args)
        {
            Dictionary <string, Trainers> trainers = new Dictionary <string, Trainers>();

            string command;

            while ((command = Console.ReadLine()) != "Tournament")
            {
                string[] curCommand = command.Split(' ', StringSplitOptions.RemoveEmptyEntries);

                string trainerName    = curCommand[0];
                string pokemonName    = curCommand[1];
                string pokemonElement = curCommand[2];
                string pokemonHealth  = curCommand[3];

                Pokemon  curPokemon = new Pokemon(pokemonName, pokemonElement, int.Parse(pokemonHealth));
                Trainers curTrainer = new Trainers(trainerName, curPokemon);

                if (!trainers.ContainsKey(trainerName))
                {
                    trainers[trainerName] = curTrainer;
                }
                else
                {
                    trainers[trainerName].PokemonsColection.Add(curPokemon);
                }
            }

            string secondCommand;

            while ((secondCommand = Console.ReadLine()) != "End")
            {
                foreach (var item in trainers)
                {
                    bool noPokemonElementFound = true;
                    foreach (var pokemon in item.Value.PokemonsColection)
                    {
                        if (pokemon.Element == secondCommand)
                        {
                            item.Value.Badges++;
                            noPokemonElementFound = false;
                            break;
                        }
                    }
                    if (noPokemonElementFound)
                    {
                        foreach (var pokemon in item.Value.PokemonsColection)
                        {
                            pokemon.Health -= 10;
                        }
                    }
                    item.Value.PokemonsColection = item.Value.RemoveDeathPokemons(item.Value.PokemonsColection);
                }
            }

            trainers = trainers.OrderByDescending(trainer => trainer.Value.Badges).ToDictionary(x => x.Key, y => y.Value);

            foreach (var trainer in trainers)
            {
                Console.WriteLine($"{trainer.Value.Name} {trainer.Value.Badges} {trainer.Value.PokemonsColection.Count}");
            }
        }
        static void Main(string[] args)
        {
            var trainersAndPokemons = new List <Trainers>();

            while (true)
            {
                var command = Console.ReadLine().Split();
                if (command[0] == "Tournament")
                {
                    break;
                }
                var trainerName    = command[0];
                var pokemonName    = command[1];
                var pokemonElement = command[2];
                var pokemonHealth  = double.Parse(command[3]);
                var pokemon        = new Pokemon(pokemonName, pokemonElement, pokemonHealth);
                if (trainersAndPokemons.Any(x => x.TrainerName == trainerName))
                {
                    foreach (var trainer1 in trainersAndPokemons)
                    {
                        if (trainer1.TrainerName == trainerName)
                        {
                            trainer1.Pokemons.Add(pokemon);
                        }
                    }
                }
                else
                {
                    var trainer = new Trainers(trainerName, 0, 0, new List <Pokemon>());
                    trainer.Pokemons.Add(pokemon);
                    trainersAndPokemons.Add(trainer);
                }
            }
            while (true)
            {
                var command = Console.ReadLine();
                if (command == "End")
                {
                    break;
                }

                if (command == "Fire")
                {
                    for (int i = 0; i < trainersAndPokemons.Count; i++)
                    {
                        if (trainersAndPokemons[i].Pokemons.Any(x => x.PokemonElement == "Fire"))
                        {
                            trainersAndPokemons[i].NumberOfBadges++;
                        }
                        else
                        {
                            for (int k = 0; k < trainersAndPokemons[i].Pokemons.Count; k++)
                            {
                                if (trainersAndPokemons[i].Pokemons[k].PokemonElement != "Fire")
                                {
                                    trainersAndPokemons[i].Pokemons[k].PokemonHealth -= 10;
                                    if (trainersAndPokemons[i].Pokemons[k].PokemonHealth <= 0)
                                    {
                                        trainersAndPokemons[i].Pokemons.Remove(trainersAndPokemons[i].Pokemons[k]);
                                    }
                                }
                            }
                        }
                    }
                }
                else if (command == "Water")
                {
                    for (int i = 0; i < trainersAndPokemons.Count; i++)
                    {
                        if (trainersAndPokemons[i].Pokemons.Any(x => x.PokemonElement == "Water"))
                        {
                            trainersAndPokemons[i].NumberOfBadges++;
                        }
                        else
                        {
                            for (int k = 0; k < trainersAndPokemons[i].Pokemons.Count; k++)
                            {
                                if (trainersAndPokemons[i].Pokemons[k].PokemonElement != "Water")
                                {
                                    trainersAndPokemons[i].Pokemons[k].PokemonHealth -= 10;
                                    if (trainersAndPokemons[i].Pokemons[k].PokemonHealth <= 0)
                                    {
                                        trainersAndPokemons[i].Pokemons.Remove(trainersAndPokemons[i].Pokemons[k]);
                                    }
                                }
                            }
                        }
                    }
                }
                else if (command == "Electricity")
                {
                    for (int i = 0; i < trainersAndPokemons.Count; i++)
                    {
                        if (trainersAndPokemons[i].Pokemons.Any(x => x.PokemonElement == "Electricity"))
                        {
                            trainersAndPokemons[i].NumberOfBadges++;
                        }
                        else
                        {
                            for (int k = 0; k < trainersAndPokemons[i].Pokemons.Count; k++)
                            {
                                if (trainersAndPokemons[i].Pokemons[k].PokemonElement != "Water")
                                {
                                    trainersAndPokemons[i].Pokemons[k].PokemonHealth -= 10;
                                    if (trainersAndPokemons[i].Pokemons[k].PokemonHealth <= 0)
                                    {
                                        trainersAndPokemons[i].Pokemons.Remove(trainersAndPokemons[i].Pokemons[k]);
                                    }
                                }
                            }
                        }
                    }
                }
            }
            foreach (var trainer in trainersAndPokemons.OrderByDescending(x => x.NumberOfBadges))
            {
                Console.WriteLine($"{trainer.TrainerName} {trainer.NumberOfBadges} {trainer.Pokemons.Count}");
            }
        }