Esempio n. 1
0
        public static OPokemon LoadPokemonFromXML(string name)
        {
            XDocument doc     = GetXMLDocument();
            OPokemon  pokemon = null;

            if (doc != null)
            {
                foreach (XElement e in doc.Root.Elements())
                {
                    if (e.Element("name").Value.ToUpper().Equals(name.ToUpper()))
                    {
                        pokemon                = new OPokemon();
                        pokemon.Id             = e.Attribute("id").Value;
                        pokemon.Name           = e.Element("name").Value;
                        pokemon.Kind           = e.Element("kind").Value;
                        pokemon.Description    = e.Element("description").Value;
                        pokemon.Health         = Convert.ToByte(e.Element("health").Value);
                        pokemon.Attack         = Convert.ToByte(e.Element("attack").Value);
                        pokemon.SpecialAttack  = Convert.ToByte(e.Element("specialAttack").Value);
                        pokemon.Defense        = Convert.ToByte(e.Element("defense").Value);
                        pokemon.SpecialDefense = Convert.ToByte(e.Element("specialDefense").Value);
                        pokemon.Speed          = Convert.ToByte(e.Element("speed").Value);
                    }
                }
            }

            return(pokemon);
        }
Esempio n. 2
0
        public static void SavePokemonInXML(OPokemon save)
        {
            XDocument doc = GetXMLDocument();

            if (doc == null)
            {
                doc = PreparedXMLDocument();
            }

            XElement pokemon = new XElement("pokemon");

            pokemon.Add(new XAttribute("id", save.Id));
            pokemon.Add(new XElement("name", save.Name));
            pokemon.Add(new XElement("kind", save.Kind));
            pokemon.Add(new XElement("description", save.Description));
            pokemon.Add(new XElement("health", save.Health));
            pokemon.Add(new XElement("attack", save.Attack));
            pokemon.Add(new XElement("specialAttack", save.SpecialAttack));
            pokemon.Add(new XElement("defense", save.Defense));
            pokemon.Add(new XElement("specialDefense", save.SpecialDefense));
            pokemon.Add(new XElement("speed", save.Speed));

            doc.Root.Add(pokemon);
            doc.Save(path);

            return;
        }
Esempio n. 3
0
        public static List <OPokemon> LoadFromXML()
        {
            XDocument       doc     = GetXMLDocument();
            List <OPokemon> pokemon = null;

            if (doc != null)
            {
                int i = 0;
                foreach (XElement e in doc.Elements("pokemon"))
                {
                    i++;
                    try
                    {
                        OPokemon newPoke = new OPokemon();
                        newPoke.Id             = e.Attribute("id").Value;
                        newPoke.Name           = e.Element("name").Value;
                        newPoke.Kind           = e.Element("kind").Value;
                        newPoke.Description    = e.Element("description").Value;
                        newPoke.Health         = Convert.ToByte(e.Element("health").Value);
                        newPoke.Attack         = Convert.ToByte(e.Element("attack").Value);
                        newPoke.SpecialAttack  = Convert.ToByte(e.Element("specialAttack").Value);
                        newPoke.Defense        = Convert.ToByte(e.Element("defense").Value);
                        newPoke.SpecialDefense = Convert.ToByte(e.Element("specialDefense").Value);
                        newPoke.Speed          = Convert.ToByte(e.Element("speed").Value);

                        pokemon.Add(newPoke);
                    }
                    catch (Exception)
                    {
                        Console.WriteLine("Pokemon in the position {0} could not be read", i);
                    }
                }
            }

            return(pokemon);
        }