Esempio n. 1
0
File: Farm.cs Progetto: Palooma/asd
        public void Run(CancellationToken cancellationToken)
        {
            if (_session.LogicSettings.EvolveAllPokemonAboveIv || _session.LogicSettings.EvolveAllPokemonWithEnoughCandy ||
                _session.LogicSettings.UseLuckyEggsWhileEvolving || _session.LogicSettings.KeepPokemonsThatCanEvolve)
            {
                EvolvePokemonTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }
            if (_session.LogicSettings.AutomaticallyLevelUpPokemon)
            {
                LevelUpPokemonTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }
            if (_session.LogicSettings.UseLuckyEggConstantly)
            {
                UseLuckyEggConstantlyTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }
            if (_session.LogicSettings.UseIncenseConstantly)
            {
                UseIncenseConstantlyTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }

            if (_session.LogicSettings.TransferDuplicatePokemon)
            {
                TransferDuplicatePokemonTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }

            if (_session.LogicSettings.TransferWeakPokemon)
            {
                TransferWeakPokemonTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }

            if (_session.LogicSettings.RenamePokemon)
            {
                RenamePokemonTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }

            if (_session.LogicSettings.AutoFavoritePokemon)
            {
                FavoritePokemonTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }

            RecycleItemsTask.Execute(_session, cancellationToken).Wait(cancellationToken);

            if (_session.LogicSettings.UseEggIncubators)
            {
                UseIncubatorsTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }

            if (_session.LogicSettings.UseGpxPathing)
            {
                FarmPokestopsGpxTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }
            else
            {
                FarmPokestopsTask.Execute(_session, cancellationToken).Wait(cancellationToken);
            }

            GetPokeDexCount.Execute(_session, cancellationToken).Wait(cancellationToken);
        }
Esempio n. 2
0
        private static async Task Snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude,
                                        double longitude, CancellationToken cancellationToken)
        {
            if (LocsVisited.Contains(new PokemonLocation(latitude, longitude)))
            {
                return;
            }

            var CurrentLatitude  = session.Client.CurrentLatitude;
            var CurrentLongitude = session.Client.CurrentLongitude;
            var catchedPokemon   = false;

            session.EventDispatcher.Send(new SnipeModeEvent {
                Active = true
            });

            List <MapPokemon> catchablePokemon;

            try
            {
                await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude);

                session.EventDispatcher.Send(new UpdatePositionEvent
                {
                    Longitude = longitude,
                    Latitude  = latitude
                });

                var mapObjects = session.Client.Map.GetMapObjects().Result;
                catchablePokemon =
                    mapObjects.Item1.MapCells.SelectMany(q => q.CatchablePokemons)
                    .Where(q => pokemonIds.Contains(q.PokemonId))
                    .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCpMultiplier(pokemon.PokemonId))
                    .ToList();
            }
            finally
            {
                await
                session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude,
                                                           session.Client.CurrentAltitude);
            }

            if (catchablePokemon.Count == 0)
            {
                // Pokemon not found but we still add to the locations visited, so we don't keep sniping
                // locations with no pokemon.
                if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude)))
                {
                    LocsVisited.Add(new PokemonLocation(latitude, longitude));
                }
            }

            foreach (var pokemon in catchablePokemon)
            {
                EncounterResponse encounter;
                try
                {
                    await
                    session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude);

                    encounter =
                        session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result;
                }
                finally
                {
                    await
                    session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude,
                                                               session.Client.CurrentAltitude);
                }

                if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess)
                {
                    if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude)))
                    {
                        LocsVisited.Add(new PokemonLocation(latitude, longitude));
                    }
                    //Also add exact pokemon location to LocsVisited, some times the server one differ a little.
                    if (!LocsVisited.Contains(new PokemonLocation(pokemon.Latitude, pokemon.Longitude)))
                    {
                        LocsVisited.Add(new PokemonLocation(pokemon.Latitude, pokemon.Longitude));
                    }

                    session.EventDispatcher.Send(new UpdatePositionEvent
                    {
                        Latitude  = CurrentLatitude,
                        Longitude = CurrentLongitude
                    });

                    await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon);

                    catchedPokemon = true;
                }
                else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull)
                {
                    if (session.LogicSettings.EvolveAllPokemonAboveIv ||
                        session.LogicSettings.EvolveAllPokemonWithEnoughCandy ||
                        session.LogicSettings.UseLuckyEggsWhileEvolving ||
                        session.LogicSettings.KeepPokemonsThatCanEvolve)
                    {
                        await EvolvePokemonTask.Execute(session, cancellationToken);
                    }

                    if (session.LogicSettings.TransferDuplicatePokemon)
                    {
                        await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                    }
                    else
                    {
                        session.EventDispatcher.Send(new WarnEvent
                        {
                            Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually)
                        });
                    }
                }
                else
                {
                    session.EventDispatcher.Send(new WarnEvent
                    {
                        Message =
                            session.Translation.GetTranslation(
                                TranslationString.EncounterProblem, encounter.Status)
                    });
                }

                if (!Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count - 1), pokemon))
                {
                    await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken);
                }
            }

            if (!catchedPokemon)
            {
                session.EventDispatcher.Send(new SnipeEvent
                {
                    Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe)
                });
            }

            _lastSnipe = DateTime.Now;

            session.EventDispatcher.Send(new SnipeModeEvent {
                Active = false
            });
            await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken);
        }
Esempio n. 3
0
        public static async Task Execute(ISession session, CancellationToken cancellationToken)
        {
            cancellationToken.ThrowIfCancellationRequested();
            if (!session.LogicSettings.CatchPokemon)
            {
                return;
            }

            Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForPokemon), LogLevel.Debug);

            var pokemons = await GetNearbyPokemons(session);

            OnPokemonEncounterEvent(pokemons.ToList());
            foreach (var pokemon in pokemons)
            {
                cancellationToken.ThrowIfCancellationRequested();

                var allitems = await session.Inventory.GetItems();

                var pokeBallsCount   = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemPokeBall)?.Count;
                var greatBallsCount  = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemGreatBall)?.Count;
                var ultraBallsCount  = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemUltraBall)?.Count;
                var masterBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemMasterBall)?.Count;

                /*
                 * var pokeBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemPokeBall);
                 * var greatBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemGreatBall);
                 * var ultraBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemUltraBall);
                 * var masterBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemMasterBall);
                 */

                if (pokeBallsCount + greatBallsCount + ultraBallsCount + masterBallsCount == 0)
                {
                    Logger.Write(session.Translation.GetTranslation(TranslationString.ZeroPokeballInv));
                    return;
                }

                if ((session.LogicSettings.UsePokemonSniperFilterOnly &&
                     !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemon.PokemonId)) ||
                    (session.LogicSettings.UsePokemonToNotCatchFilter &&
                     session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId)))
                {
                    Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonSkipped,
                                                                    session.Translation.GetPokemonTranslation(pokemon.PokemonId)));
                    continue;
                }

                var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                       session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude);
                await Task.Delay(distance > 100? 500 : 100, cancellationToken);

                var encounter =
                    await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId);

                if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess &&
                    session.LogicSettings.CatchPokemon)
                {
                    await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon);
                }
                else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull)
                {
                    if (session.LogicSettings.TransferDuplicatePokemon)
                    {
                        session.EventDispatcher.Send(new WarnEvent
                        {
                            Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring)
                        });
                        await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                    }
                    else
                    {
                        session.EventDispatcher.Send(new WarnEvent
                        {
                            Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually)
                        });
                    }
                }
                else
                {
                    session.EventDispatcher.Send(new WarnEvent
                    {
                        Message =
                            session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status)
                    });
                }

                // If pokemon is not last pokemon in list, create delay between catches, else keep moving.
                if (!Equals(pokemons.ElementAtOrDefault(pokemons.Count() - 1), pokemon))
                {
                    await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken);
                }
            }
        }
Esempio n. 4
0
        public static async Task Execute(ISession session, CancellationToken cancellationToken)
        {
            cancellationToken.ThrowIfCancellationRequested();

            var distanceFromStart = LocationUtils.CalculateDistanceInMeters(
                session.Settings.DefaultLatitude, session.Settings.DefaultLongitude,
                session.Client.CurrentLatitude, session.Client.CurrentLongitude);

            // Edge case for when the client somehow ends up outside the defined radius
            if (session.LogicSettings.MaxTravelDistanceInMeters != 0 &&
                distanceFromStart > session.LogicSettings.MaxTravelDistanceInMeters)
            {
                Logger.Write(
                    session.Translation.GetTranslation(TranslationString.FarmPokestopsOutsideRadius, distanceFromStart),
                    LogLevel.Warning);

                await session.Navigation.Move(new GeoCoordinate(
                                                  session.Settings.DefaultLatitude,
                                                  session.Settings.DefaultLongitude,
                                                  LocationUtils.getElevation(session.Settings.DefaultLatitude,
                                                                             session.Settings.DefaultLongitude)),
                                              null,
                                              session,
                                              cancellationToken);
            }

            var pokestopList = await GetPokeStops(session);

            //get optimized route
            var pokeStops = RouteOptimizeUtil.Optimize(pokestopList.ToArray(), session.Client.CurrentLatitude,
                                                       session.Client.CurrentLongitude);

            var stopsHit = 0;
            var rc       = new Random(); //initialize pokestop random cleanup counter first time

            _storeRi = rc.Next(8, 15);
            var eggWalker = new EggWalker(1000, session);

            if (pokestopList.Count <= 0)
            {
                session.EventDispatcher.Send(new WarnEvent
                {
                    Message = session.Translation.GetTranslation(TranslationString.FarmPokestopsNoUsableFound)
                });
            }

            session.EventDispatcher.Send(new PokeStopListEvent {
                Forts = pokestopList
            });

            foreach (var pokeStop in pokeStops)
            {
                cancellationToken.ThrowIfCancellationRequested();

                var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                       session.Client.CurrentLongitude, pokeStop.Latitude, pokeStop.Longitude);
                var fortInfo = await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                session.EventDispatcher.Send(new FortTargetEvent {
                    Name = fortInfo.Name, Distance = distance
                });

                var targetLocation = new GeoCoordinate(pokeStop.Latitude, pokeStop.Longitude,
                                                       LocationUtils.getElevation(pokeStop.Latitude, pokeStop.Longitude));
                await session.Navigation.Move(targetLocation,
                                              async() =>
                {
                    // Catch normal map Pokemon
                    await CatchNearbyPokemonsTask.Execute(session, cancellationToken);
                    //Catch Incense Pokemon
                    await CatchIncensePokemonsTask.Execute(session, cancellationToken);
                    return(true);
                },
                                              session,
                                              cancellationToken);

                //Check if pokestop is in range, if not, move to pokestop without google routing
                if (
                    LocationUtils.CalculateDistanceInMeters(targetLocation,
                                                            new GeoCoordinate(session.Client.CurrentLatitude, session.Client.CurrentLongitude)) >= 30)
                {
                    await session.Navigation.Move(targetLocation, null, session, cancellationToken, true);
                }

                //Catch Lure Pokemon
                if (pokeStop.LureInfo != null)
                {
                    await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken);
                }

                FortSearchResponse fortSearch;
                var       timesZeroXPawarded = 0;
                var       fortTry            = 0;  //Current check
                const int retryNumber        = 50; //How many times it needs to check to clear softban
                const int zeroCheck          = 5;  //How many times it checks fort before it thinks it's softban
                do
                {
                    cancellationToken.ThrowIfCancellationRequested();

                    fortSearch =
                        await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                    if (fortSearch.ExperienceAwarded > 0 && timesZeroXPawarded > 0)
                    {
                        timesZeroXPawarded = 0;
                    }
                    if (fortSearch.ExperienceAwarded == 0)
                    {
                        timesZeroXPawarded++;

                        if (timesZeroXPawarded > zeroCheck)
                        {
                            if ((int)fortSearch.CooldownCompleteTimestampMs != 0)
                            {
                                break;
                                // Check if successfully looted, if so program can continue as this was "false alarm".
                            }

                            fortTry += 1;

                            session.EventDispatcher.Send(new FortFailedEvent
                            {
                                Name   = fortInfo.Name,
                                Try    = fortTry,
                                Max    = retryNumber - zeroCheck,
                                Looted = false
                            });

                            if (!session.LogicSettings.FastSoftBanBypass)
                            {
                                DelayingUtils.Delay(session.LogicSettings.DelayBetweenPlayerActions, 0);
                            }
                        }
                    }
                    else
                    {
                        if (fortTry != 0)
                        {
                            session.EventDispatcher.Send(new FortFailedEvent
                            {
                                Name   = fortInfo.Name,
                                Try    = fortTry + 1,
                                Max    = retryNumber - zeroCheck,
                                Looted = true
                            });
                        }

                        session.EventDispatcher.Send(new FortUsedEvent
                        {
                            Id            = pokeStop.Id,
                            Name          = fortInfo.Name,
                            Exp           = fortSearch.ExperienceAwarded,
                            Gems          = fortSearch.GemsAwarded,
                            Items         = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded),
                            Latitude      = pokeStop.Latitude,
                            Longitude     = pokeStop.Longitude,
                            InventoryFull = fortSearch.Result == FortSearchResponse.Types.Result.InventoryFull
                        });

                        if (fortSearch.Result == FortSearchResponse.Types.Result.InventoryFull)
                        {
                            _storeRi = 1;
                        }

                        OnLootPokestopEvent(pokeStop);
                        break; //Continue with program as loot was succesfull.
                    }
                } while (fortTry < retryNumber - zeroCheck);
                //Stop trying if softban is cleaned earlier or if 40 times fort looting failed.

                await eggWalker.ApplyDistance(distance, cancellationToken);

                if (++stopsHit >= _storeRi)
                //TODO: OR item/pokemon bag is full //check stopsHit against storeRI random without dividing.
                {
                    _storeRi = rc.Next(6, 12); //set new storeRI for new random value
                    stopsHit = 0;

                    await RecycleItemsTask.Execute(session, cancellationToken);

                    if (fortSearch.ItemsAwarded.Count > 0)
                    {
                        await session.Inventory.RefreshCachedInventory();
                    }

                    if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy ||
                        session.LogicSettings.EvolveAllPokemonAboveIv ||
                        session.LogicSettings.UseLuckyEggsWhileEvolving ||
                        session.LogicSettings.KeepPokemonsThatCanEvolve)
                    {
                        await EvolvePokemonTask.Execute(session, cancellationToken);
                    }

                    if (session.LogicSettings.UseLuckyEggConstantly)
                    {
                        await UseLuckyEggConstantlyTask.Execute(session, cancellationToken);
                    }

                    if (session.LogicSettings.UseIncenseConstantly)
                    {
                        await UseIncenseConstantlyTask.Execute(session, cancellationToken);
                    }

                    if (session.LogicSettings.TransferDuplicatePokemon)
                    {
                        await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                    }

                    if (session.LogicSettings.TransferWeakPokemon)
                    {
                        await TransferWeakPokemonTask.Execute(session, cancellationToken);
                    }

                    if (session.LogicSettings.RenamePokemon)
                    {
                        await RenamePokemonTask.Execute(session, cancellationToken);
                    }

                    if (session.LogicSettings.AutoFavoritePokemon)
                    {
                        await FavoritePokemonTask.Execute(session, cancellationToken);
                    }

                    if (session.LogicSettings.AutomaticallyLevelUpPokemon)
                    {
                        await LevelUpPokemonTask.Execute(session, cancellationToken);
                    }

                    await GetPokeDexCount.Execute(session, cancellationToken);
                }

                if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer)
                {
                    await SnipePokemonTask.Execute(session, cancellationToken);
                }
            }
        }
Esempio n. 5
0
        public static async Task Execute(ISession session, CancellationToken cancellationToken)
        {
            cancellationToken.ThrowIfCancellationRequested();
            if (!session.LogicSettings.CatchPokemon)
            {
                return;
            }

            Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForIncensePokemon), LogLevel.Debug);

            var incensePokemon = await session.Client.Map.GetIncensePokemons();

            if (incensePokemon.Result == GetIncensePokemonResponse.Types.Result.IncenseEncounterAvailable)
            {
                var pokemon = new MapPokemon
                {
                    EncounterId           = incensePokemon.EncounterId,
                    ExpirationTimestampMs = incensePokemon.DisappearTimestampMs,
                    Latitude     = incensePokemon.Latitude,
                    Longitude    = incensePokemon.Longitude,
                    PokemonId    = incensePokemon.PokemonId,
                    SpawnPointId = incensePokemon.EncounterLocation
                };

                OnPokemonEncounterEvent(new List <MapPokemon> {
                    pokemon
                });
                if ((session.LogicSettings.UsePokemonSniperFilterOnly &&
                     !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemon.PokemonId)) ||
                    (session.LogicSettings.UsePokemonToNotCatchFilter &&
                     session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId)))
                {
                    Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonIgnoreFilter,
                                                                    session.Translation.GetPokemonTranslation(pokemon.PokemonId)));
                }
                else
                {
                    var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                           session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude);
                    await Task.Delay(distance > 100? 500 : 100, cancellationToken);

                    var encounter =
                        await
                        session.Client.Encounter.EncounterIncensePokemon(pokemon.EncounterId,
                                                                         pokemon.SpawnPointId);

                    if (encounter.Result == IncenseEncounterResponse.Types.Result.IncenseEncounterSuccess &&
                        session.LogicSettings.CatchPokemon)
                    {
                        await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon);
                    }
                    else if (encounter.Result == IncenseEncounterResponse.Types.Result.PokemonInventoryFull)
                    {
                        if (session.LogicSettings.TransferDuplicatePokemon)
                        {
                            session.EventDispatcher.Send(new WarnEvent
                            {
                                Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring)
                            });
                            await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                        }
                        else
                        {
                            session.EventDispatcher.Send(new WarnEvent
                            {
                                Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually)
                            });
                        }
                    }
                    else
                    {
                        session.EventDispatcher.Send(new WarnEvent
                        {
                            Message =
                                session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Result)
                        });
                    }
                }
            }
        }
Esempio n. 6
0
        public static async Task Execute(ISession session, CancellationToken cancellationToken)
        {
            var tracks    = GetGpxTracks(session);
            var eggWalker = new EggWalker(1000, session);

            for (var curTrk = 0; curTrk < tracks.Count; curTrk++)
            {
                cancellationToken.ThrowIfCancellationRequested();

                var track         = tracks.ElementAt(curTrk);
                var trackSegments = track.Segments;
                for (var curTrkSeg = 0; curTrkSeg < trackSegments.Count; curTrkSeg++)
                {
                    cancellationToken.ThrowIfCancellationRequested();

                    var trackPoints = track.Segments.ElementAt(curTrkSeg).TrackPoints;
                    for (var curTrkPt = 0; curTrkPt < trackPoints.Count; curTrkPt++)
                    {
                        cancellationToken.ThrowIfCancellationRequested();

                        var nextPoint = trackPoints.ElementAt(curTrkPt);
                        var distance  = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                                session.Client.CurrentLongitude,
                                                                                Convert.ToDouble(nextPoint.Lat, CultureInfo.InvariantCulture),
                                                                                Convert.ToDouble(nextPoint.Lon, CultureInfo.InvariantCulture));

                        if (distance > 5000)
                        {
                            session.EventDispatcher.Send(new ErrorEvent
                            {
                                Message =
                                    session.Translation.GetTranslation(TranslationString.DesiredDestTooFar,
                                                                       nextPoint.Lat, nextPoint.Lon, session.Client.CurrentLatitude,
                                                                       session.Client.CurrentLongitude)
                            });
                            break;
                        }

                        var pokestopList = await GetPokeStops(session);

                        session.EventDispatcher.Send(new PokeStopListEvent {
                            Forts = pokestopList
                        });

                        while (pokestopList.Any())
                        // warning: this is never entered due to ps cooldowns from UseNearbyPokestopsTask
                        {
                            cancellationToken.ThrowIfCancellationRequested();

                            pokestopList =
                                pokestopList.OrderBy(
                                    i =>
                                    LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                            session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList();
                            var pokeStop = pokestopList[0];
                            pokestopList.RemoveAt(0);

                            var fortInfo =
                                await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                            if (pokeStop.LureInfo != null)
                            {
                                await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken);
                            }

                            var fortSearch =
                                await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                            if (fortSearch.ExperienceAwarded > 0)
                            {
                                session.EventDispatcher.Send(new FortUsedEvent
                                {
                                    Id        = pokeStop.Id,
                                    Name      = fortInfo.Name,
                                    Exp       = fortSearch.ExperienceAwarded,
                                    Gems      = fortSearch.GemsAwarded,
                                    Items     = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded),
                                    Latitude  = pokeStop.Latitude,
                                    Longitude = pokeStop.Longitude
                                });
                            }
                            else
                            {
                                await RecycleItemsTask.Execute(session, cancellationToken);
                            }

                            if (fortSearch.ItemsAwarded.Count > 0)
                            {
                                await session.Inventory.RefreshCachedInventory();
                            }
                        }

                        if (DateTime.Now > _lastTasksCall)
                        {
                            _lastTasksCall =
                                DateTime.Now.AddMilliseconds(Math.Min(session.LogicSettings.DelayBetweenPlayerActions,
                                                                      3000));

                            await RecycleItemsTask.Execute(session, cancellationToken);

                            if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy ||
                                session.LogicSettings.EvolveAllPokemonAboveIv ||
                                session.LogicSettings.UseLuckyEggsWhileEvolving ||
                                session.LogicSettings.KeepPokemonsThatCanEvolve)
                            {
                                await EvolvePokemonTask.Execute(session, cancellationToken);
                            }
                            await GetPokeDexCount.Execute(session, cancellationToken);

                            if (session.LogicSettings.AutomaticallyLevelUpPokemon)
                            {
                                await LevelUpPokemonTask.Execute(session, cancellationToken);
                            }
                            if (session.LogicSettings.UseLuckyEggConstantly)
                            {
                                await UseLuckyEggConstantlyTask.Execute(session, cancellationToken);
                            }
                            if (session.LogicSettings.UseIncenseConstantly)
                            {
                                await UseIncenseConstantlyTask.Execute(session, cancellationToken);
                            }
                            if (session.LogicSettings.TransferDuplicatePokemon)
                            {
                                await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                            }
                            if (session.LogicSettings.TransferWeakPokemon)
                            {
                                await TransferWeakPokemonTask.Execute(session, cancellationToken);
                            }
                            if (session.LogicSettings.RenamePokemon)
                            {
                                await RenamePokemonTask.Execute(session, cancellationToken);
                            }

                            if (session.LogicSettings.AutoFavoritePokemon)
                            {
                                await FavoritePokemonTask.Execute(session, cancellationToken);
                            }

                            if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer)
                            {
                                await SnipePokemonTask.Execute(session, cancellationToken);
                            }
                        }

                        await session.Navigation.HumanPathWalking(
                            trackPoints.ElementAt(curTrkPt),
                            async() =>
                        {
                            await CatchNearbyPokemonsTask.Execute(session, cancellationToken);
                            //Catch Incense Pokemon
                            await CatchIncensePokemonsTask.Execute(session, cancellationToken);
                            await UseNearbyPokestopsTask.Execute(session, cancellationToken);
                            return(true);
                        },
                            session,
                            cancellationToken);

                        await eggWalker.ApplyDistance(distance, cancellationToken);
                    } //end trkpts
                }     //end trksegs
            }         //end tracks
        }
Esempio n. 7
0
        public static async Task Execute(ISession session, CancellationToken cancellationToken, dynamic encounter,
                                         MapPokemon pokemon,
                                         FortData currentFortData = null, ulong encounterId = 0)
        {
            AmountOfBerries = 0;
            cancellationToken.ThrowIfCancellationRequested();

            // If the encounter is null nothing will work below, so exit now
            if (encounter == null)
            {
                return;
            }

            float probability = encounter.CaptureProbability?.CaptureProbability_[0];

            // Check for pokeballs before proceeding
            var pokeball = await GetBestBall(session, encounter, probability);

            if (pokeball == ItemId.ItemUnknown)
            {
                return;
            }

            //Calculate CP and IV
            var pokemonCp = encounter is EncounterResponse
                ? encounter.WildPokemon?.PokemonData?.Cp
                : encounter.PokemonData?.Cp;
            var pokemonIv = PokemonInfo.CalculatePokemonPerfection(encounter is EncounterResponse
                ? encounter.WildPokemon?.PokemonData
                : encounter?.PokemonData);

            // Calculate distance away
            var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                   session.Client.CurrentLongitude,
                                                                   encounter is EncounterResponse || encounter is IncenseEncounterResponse
                    ? pokemon.Latitude
                    : currentFortData.Latitude,
                                                                   encounter is EncounterResponse || encounter is IncenseEncounterResponse
                    ? pokemon.Longitude
                    : currentFortData.Longitude);

            CatchPokemonResponse caughtPokemonResponse;
            var attemptCounter = 1;

            do
            {
                if (session.LogicSettings.MaxPokeballsPerPokemon > 0 &&
                    attemptCounter > session.LogicSettings.MaxPokeballsPerPokemon)
                {
                    break;
                }

                pokeball = await GetBestBall(session, encounter, probability);

                if (pokeball == ItemId.ItemUnknown)
                {
                    session.EventDispatcher.Send(new NoPokeballEvent
                    {
                        Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId,
                        Cp =
                            (encounter is EncounterResponse
                                ? encounter.WildPokemon?.PokemonData?.Cp
                                : encounter?.PokemonData?.Cp) ?? 0
                    });
                    return;
                }

                // Determine whether to use berries or not
                if ((session.LogicSettings.UseBerriesOperator.ToLower().Equals("and") &&
                     pokemonIv >= session.LogicSettings.UseBerriesMinIv &&
                     pokemonCp >= session.LogicSettings.UseBerriesMinCp &&
                     probability < session.LogicSettings.UseBerriesBelowCatchProbability) ||
                    (session.LogicSettings.UseBerriesOperator.ToLower().Equals("or") && (
                         pokemonIv >= session.LogicSettings.UseBerriesMinIv ||
                         pokemonCp >= session.LogicSettings.UseBerriesMinCp ||
                         probability < session.LogicSettings.UseBerriesBelowCatchProbability)))
                {
                    AmountOfBerries++;
                    if (AmountOfBerries <= session.LogicSettings.MaxBerriesToUsePerPokemon)
                    {
                        await
                        UseBerry(session,
                                 encounter is EncounterResponse || encounter is IncenseEncounterResponse
                                 ?pokemon.EncounterId
                                 : encounterId,
                                 encounter is EncounterResponse || encounter is IncenseEncounterResponse
                                 ?pokemon.SpawnPointId
                                 : currentFortData?.Id);
                    }
                }

                //default to excellent throw
                var normalizedRecticleSize = 1.95;
                //default spin
                var spinModifier = 1.0;

                //Humanized throws
                if (session.LogicSettings.EnableHumanizedThrows)
                {
                    //thresholds: https://gist.github.com/anonymous/077d6dea82d58b8febde54ae9729b1bf
                    var spinTxt = "Curve";
                    var hitTxt  = "Excellent";
                    if (pokemonCp > session.LogicSettings.ForceExcellentThrowOverCp ||
                        pokemonIv > session.LogicSettings.ForceExcellentThrowOverIv)
                    {
                        normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.7) + 1.7;
                    }
                    else if (pokemonCp >= session.LogicSettings.ForceGreatThrowOverCp ||
                             pokemonIv >= session.LogicSettings.ForceGreatThrowOverIv)
                    {
                        normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.3) + 1.3;
                        hitTxt = "Great";
                    }
                    else
                    {
                        var regularThrow = 100 - (session.LogicSettings.ExcellentThrowChance +
                                                  session.LogicSettings.GreatThrowChance +
                                                  session.LogicSettings.NiceThrowChance);
                        var rnd = Random.Next(1, 101);

                        if (rnd <= regularThrow)
                        {
                            normalizedRecticleSize = Random.NextDouble() * (1 - 0.1) + 0.1;
                            hitTxt = "Ordinary";
                        }
                        else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance)
                        {
                            normalizedRecticleSize = Random.NextDouble() * (1.3 - 1) + 1;
                            hitTxt = "Nice";
                        }
                        else if (rnd <=
                                 regularThrow + session.LogicSettings.NiceThrowChance +
                                 session.LogicSettings.GreatThrowChance)
                        {
                            normalizedRecticleSize = Random.NextDouble() * (1.7 - 1.3) + 1.3;
                            hitTxt = "Great";
                        }

                        if (Random.NextDouble() * 100 > session.LogicSettings.CurveThrowChance)
                        {
                            spinModifier = 0.0;
                            spinTxt      = "Straight";
                        }
                    }

                    //round to 2 decimals
                    normalizedRecticleSize = Math.Round(normalizedRecticleSize, 2);

                    Logger.Write($"(Threw ball) {hitTxt} hit. {spinTxt}-ball...", LogLevel.Debug);
                }

                caughtPokemonResponse =
                    await session.Client.Encounter.CatchPokemon(
                        encounter is EncounterResponse || encounter is IncenseEncounterResponse
                        ?pokemon.EncounterId
                        : encounterId,
                        encounter is EncounterResponse || encounter is IncenseEncounterResponse
                        ?pokemon.SpawnPointId
                        : currentFortData.Id, pokeball, normalizedRecticleSize, spinModifier);

                var lat = encounter is EncounterResponse || encounter is IncenseEncounterResponse
                    ? pokemon.Latitude
                    : currentFortData.Latitude;
                var lng = encounter is EncounterResponse || encounter is IncenseEncounterResponse
                    ? pokemon.Longitude
                    : currentFortData.Longitude;
                var evt = new PokemonCaptureEvent
                {
                    Status    = caughtPokemonResponse.Status,
                    Latitude  = lat,
                    Longitude = lng
                };

                if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess)
                {
                    var totalExp = 0;

                    foreach (var xp in caughtPokemonResponse.CaptureAward.Xp)
                    {
                        totalExp += xp;
                    }
                    var profile = await session.Client.Player.GetPlayer();

                    evt.Exp      = totalExp;
                    evt.Stardust = profile.PlayerData.Currencies.ToArray()[1].Amount;

                    var pokemonSettings = await session.Inventory.GetPokemonSettings();

                    var pokemonFamilies = await session.Inventory.GetPokemonFamilies();

                    var setting =
                        pokemonSettings.FirstOrDefault(q => pokemon != null && q.PokemonId == pokemon.PokemonId);
                    var family = pokemonFamilies.FirstOrDefault(q => setting != null && q.FamilyId == setting.FamilyId);

                    if (family != null)
                    {
                        family.Candy_ += caughtPokemonResponse.CaptureAward.Candy.Sum();

                        evt.FamilyCandies = family.Candy_;
                    }
                    else
                    {
                        evt.FamilyCandies = caughtPokemonResponse.CaptureAward.Candy.Sum();
                    }

                    if (session.LogicSettings.TransferDuplicatePokemonOnCapture &&
                        session.LogicSettings.TransferDuplicatePokemon)
                    {
                        await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                    }
                }

                evt.CatchType = encounter is EncounterResponse
                    ? session.Translation.GetTranslation(TranslationString.CatchTypeNormal)
                    : encounter is DiskEncounterResponse
                        ? session.Translation.GetTranslation(TranslationString.CatchTypeLure)
                        : session.Translation.GetTranslation(TranslationString.CatchTypeIncense);

                evt.Id    = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId;
                evt.Level =
                    PokemonInfo.GetLevel(encounter is EncounterResponse
                        ? encounter.WildPokemon?.PokemonData
                        : encounter?.PokemonData);
                evt.Cp = encounter is EncounterResponse
                    ? encounter.WildPokemon?.PokemonData?.Cp
                    : encounter?.PokemonData?.Cp ?? 0;
                evt.MaxCp =
                    PokemonInfo.CalculateMaxCp(encounter is EncounterResponse
                        ? encounter.WildPokemon?.PokemonData
                        : encounter?.PokemonData);
                evt.Perfection =
                    Math.Round(
                        PokemonInfo.CalculatePokemonPerfection(encounter is EncounterResponse
                            ? encounter.WildPokemon?.PokemonData
                            : encounter?.PokemonData));
                evt.Probability =
                    Math.Round(probability * 100, 2);
                evt.Distance = distance;
                evt.Pokeball = pokeball;
                evt.Attempt  = attemptCounter;
                await session.Inventory.RefreshCachedInventory();

                evt.BallAmount = await session.Inventory.GetItemAmountByType(pokeball);

                session.EventDispatcher.Send(evt);

                attemptCounter++;

                DelayingUtils.Delay(session.LogicSettings.DelayBetweenPokemonCatch, 0);
            } while (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchMissed ||
                     caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchEscape);
        }
Esempio n. 8
0
        public static async Task Execute(ISession session, FortData currentFortData, CancellationToken cancellationToken)
        {
            cancellationToken.ThrowIfCancellationRequested();
            if (!session.LogicSettings.CatchPokemon)
            {
                return;
            }

            Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForLurePokemon), LogLevel.Debug);

            var fortId = currentFortData.Id;

            var pokemonId = currentFortData.LureInfo.ActivePokemonId;

            if ((session.LogicSettings.UsePokemonSniperFilterOnly &&
                 !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemonId)) ||
                (session.LogicSettings.UsePokemonToNotCatchFilter &&
                 session.LogicSettings.PokemonsNotToCatch.Contains(pokemonId)))
            {
                session.EventDispatcher.Send(new NoticeEvent
                {
                    Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, pokemonId)
                });
            }
            else
            {
                var encounterId = currentFortData.LureInfo.EncounterId;
                var encounter   = await session.Client.Encounter.EncounterLurePokemon(encounterId, fortId);

                if (encounter.Result == DiskEncounterResponse.Types.Result.Success && session.LogicSettings.CatchPokemon)
                {
                    await
                    CatchPokemonTask.Execute(session, cancellationToken, encounter, null, currentFortData,
                                             encounterId);
                }
                else if (encounter.Result == DiskEncounterResponse.Types.Result.PokemonInventoryFull)
                {
                    if (session.LogicSettings.TransferDuplicatePokemon)
                    {
                        session.EventDispatcher.Send(new WarnEvent
                        {
                            Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring)
                        });
                        await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                    }
                    else
                    {
                        session.EventDispatcher.Send(new WarnEvent
                        {
                            Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually)
                        });
                    }
                }
                else
                {
                    if (encounter.Result.ToString().Contains("NotAvailable"))
                    {
                        return;
                    }
                    session.EventDispatcher.Send(new WarnEvent
                    {
                        Message =
                            session.Translation.GetTranslation(TranslationString.EncounterProblemLurePokemon,
                                                               encounter.Result)
                    });
                }
            }
        }