Esempio n. 1
0
        public InputSystem()
        {
            Keyboard = new KeyboardHandler();
            GamePad  = new GamePadHandler();
            Mouse    = new MouseHandler();

            _pressedDirectionDelay = FULL_PRESSED_DIRECTION_DELAY;
        }
Esempio n. 2
0
        public InputSystem()
        {
            Keyboard = new KeyboardHandler();
            GamePad = new GamePadHandler();
            Mouse = new MouseHandler();

            _pressedDirectionDelay = FULL_PRESSED_DIRECTION_DELAY;
        }