private void createChildMenus(BooleanButton parent, SettingsBlock module) { foreach (ISetting setting in module.Members.Where(setting => !String.IsNullOrWhiteSpace(setting.Key))) { if (setting is Setting <bool> ) { parent.AddChild(new BooleanButton(Settings, setting.Key, setting as Setting <bool>)); } else if (setting is Setting <Color> ) { parent.AddChild(new ColorPicker(Settings, setting.Key, setting as Setting <Color>)); } else if (setting is SettingsBlock) { var sm = setting as SettingsForModule; var c = new BooleanButton(Settings, setting.Key, sm == null ? null : sm.Enabled); parent.AddChild(c); createChildMenus(c, setting as SettingsBlock); } if (setting is SettingIntRange) { var sir = setting as SettingIntRange; parent.AddChild(new IntPicker(Settings, setting.Key, sir)); } } }
private BooleanButton AddButton(BooleanButton parent, string text, string setting) { BooleanButton booleanButton = new BooleanButton(text, setting); parent.AddChild(booleanButton); return(booleanButton); }
private void CreateButtons() { this.buttons = new List <BooleanButton>(); BooleanButton parent = this.CreateRootMenu("Health bars", 0, "Healthbars"); BooleanButton booleanButton = this.AddButton(parent, "Players", "Healthbars.Players"); BooleanButton parent2 = this.AddButton(parent, "Enemies", "Healthbars.Enemies"); BooleanButton booleanButton2 = this.AddButton(parent, "Minions", "Healthbars.Minions"); this.AddButton(parent, "Show ES", "Healthbars.ShowES"); this.AddButton(parent, "Show in town", "Healthbars.ShowInTown"); booleanButton.AddChild(new IntPicker("Width", 50, 180, "Healthbars.Players.Width")); booleanButton.AddChild(new IntPicker("Height", 10, 50, "Healthbars.Players.Height")); booleanButton2.AddChild(new IntPicker("Width", 50, 180, "Healthbars.Minions.Width")); booleanButton2.AddChild(new IntPicker("Height", 10, 50, "Healthbars.Minions.Height")); BooleanButton booleanButton3 = this.AddButton(parent2, "White", "Healthbars.Enemies.Normal"); booleanButton3.AddChild(new IntPicker("Width", 50, 180, "Healthbars.Enemies.Normal.Width")); booleanButton3.AddChild(new IntPicker("Height", 10, 50, "Healthbars.Enemies.Normal.Height")); BooleanButton booleanButton4 = this.AddButton(parent2, "Magic", "Healthbars.Enemies.Magic"); booleanButton4.AddChild(new IntPicker("Width", 50, 180, "Healthbars.Enemies.Magic.Width")); booleanButton4.AddChild(new IntPicker("Height", 10, 50, "Healthbars.Enemies.Magic.Height")); BooleanButton booleanButton5 = this.AddButton(parent2, "Rare", "Healthbars.Enemies.Rare"); booleanButton5.AddChild(new IntPicker("Width", 50, 180, "Healthbars.Enemies.Rare.Width")); booleanButton5.AddChild(new IntPicker("Height", 10, 50, "Healthbars.Enemies.Rare.Height")); BooleanButton booleanButton6 = this.AddButton(parent2, "Uniques", "Healthbars.Enemies.Unique"); booleanButton6.AddChild(new IntPicker("Width", 50, 180, "Healthbars.Enemies.Unique.Width")); booleanButton6.AddChild(new IntPicker("Height", 10, 50, "Healthbars.Enemies.Unique.Height")); BooleanButton parent3 = this.CreateRootMenu("Minimap icons", 1, "MinimapIcons"); this.AddButton(parent3, "Monsters", "MinimapIcons.Monsters"); this.AddButton(parent3, "Minions", "MinimapIcons.Minions"); this.AddButton(parent3, "Strongboxes", "MinimapIcons.Strongboxes"); this.AddButton(parent3, "Chests", "MinimapIcons.Chests"); this.AddButton(parent3, "Alert items", "MinimapIcons.AlertedItems"); BooleanButton parent4 = this.CreateRootMenu("Item alert", 2, "ItemAlert"); this.AddButton(parent4, "Rares", "ItemAlert.Rares"); this.AddButton(parent4, "Uniques", "ItemAlert.Uniques"); this.AddButton(parent4, "Currency", "ItemAlert.Currency"); this.AddButton(parent4, "Maps", "ItemAlert.Maps"); this.AddButton(parent4, "RGB", "ItemAlert.RGB"); this.AddButton(parent4, "Crafting bases", "ItemAlert.Crafting"); this.AddButton(parent4, "Skill gems", "ItemAlert.SkillGems"); this.AddButton(parent4, "Play sound", "ItemAlert.PlaySound"); BooleanButton booleanButton7 = this.AddButton(parent4, "Show text", "ItemAlert.ShowText"); booleanButton7.AddChild(new IntPicker("Font size", 6, 30, "ItemAlert.ShowText.FontSize")); BooleanButton tooltip = this.CreateRootMenu("Advanced tooltips", 3, "Tooltip"); this.AddButton(tooltip, "Item level on hover", "Tooltip.ShowItemLevel"); this.AddButton(tooltip, "Item mods on hover", "Tooltip.ShowItemMods"); BooleanButton parent5 = this.CreateRootMenu("Boss warnings", 4, "DangerAlert"); this.AddButton(parent5, "Sound warning", "DangerAlert.PlaySound"); BooleanButton booleanButton8 = this.AddButton(parent5, "Text warning", "DangerAlert.ShowText"); booleanButton8.AddChild(new IntPicker("Font size", 6, 30, "DangerAlert.ShowText.FontSize")); booleanButton8.AddChild(new IntPicker("Background alpha", 0, 200, "DangerAlert.ShowText.BgAlpha")); BooleanButton booleanButton9 = this.CreateRootMenu("Xph Display", 5, "XphDisplay"); booleanButton9.AddChild(new IntPicker("Font size", 6, 30, "XphDisplay.FontSize")); booleanButton9.AddChild(new IntPicker("Background alpha", 0, 200, "XphDisplay.BgAlpha")); BooleanButton parent6 = this.CreateRootMenu("Client hacks", 6, "ClientHacks"); this.AddButton(parent6, "Maphack", "ClientHacks.Maphack"); this.AddButton(parent6, "Zoomhack", "ClientHacks.Zoomhack"); this.AddButton(parent6, "Fullbright", "ClientHacks.Fullbright"); BooleanButton booleanButton10 = this.CreateRootMenu("Preload Alert", 7, "PreloadAlert"); booleanButton10.AddChild(new IntPicker("Font size", 6, 30, "PreloadAlert.FontSize")); booleanButton10.AddChild(new IntPicker("Background alpha", 0, 200, "PreloadAlert.BgAlpha")); // BooleanButton closeWithGame = this.CreateRootMenu("Exit when game is closed", 8, "ExitWithGame"); }
private void createChildMenus(BooleanButton parent, SettingsBlock module) { foreach (ISetting setting in module.Members.Where(setting => !String.IsNullOrWhiteSpace(setting.Key))) { if( setting is Setting<bool>) parent.AddChild(new BooleanButton(Settings, setting.Key, setting as Setting<bool>)); else if (setting is Setting<Color>) parent.AddChild(new ColorPicker(Settings, setting.Key, setting as Setting<Color>)); else if (setting is SettingsBlock) { var sm = setting as SettingsForModule; var c = new BooleanButton(Settings,setting.Key, sm == null ? null : sm.Enabled); parent.AddChild(c); createChildMenus(c, setting as SettingsBlock); } if (setting is SettingIntRange) { var sir = setting as SettingIntRange; parent.AddChild(new IntPicker(Settings, setting.Key, sir)); } } }