// Token: 0x060001AB RID: 427 RVA: 0x000102D8 File Offset: 0x0000E4D8
        public void ToStreamEx_TexTable(Stream s, PmxTextureTable tx, PmxElementFormat f)
        {
            PmxStreamHelper.WriteString(s, this.Name, f);
            PmxStreamHelper.WriteString(s, this.NameE, f);
            V4_BytesConvert.ToStream(s, V4_BytesConvert.ColorToVector4(this.Diffuse));
            V3_BytesConvert.ToStream(s, V3_BytesConvert.ColorToVector3(this.Specular));
            PmxStreamHelper.WriteElement_Float(s, this.Power);
            V3_BytesConvert.ToStream(s, V3_BytesConvert.ColorToVector3(this.Ambient));
            s.WriteByte((byte)this.Flags);
            V4_BytesConvert.ToStream(s, V4_BytesConvert.ColorToVector4(this.EdgeColor));
            PmxStreamHelper.WriteElement_Float(s, this.EdgeSize);
            PmxStreamHelper.WriteElement_Int32(s, tx.GetIndex(this.Tex), f.TexSize, true);
            PmxStreamHelper.WriteElement_Int32(s, tx.GetIndex(this.Sphere), f.TexSize, true);
            s.WriteByte((byte)this.SphereMode);
            int  toonIndex = SystemToon.GetToonIndex(this.Toon);
            bool flag      = toonIndex < 0;

            if (flag)
            {
                s.WriteByte(0);
                PmxStreamHelper.WriteElement_Int32(s, tx.GetIndex(this.Toon), f.TexSize, true);
            }
            else
            {
                s.WriteByte(1);
                s.WriteByte((byte)toonIndex);
            }
            PmxStreamHelper.WriteString(s, this.Memo, f);
            PmxStreamHelper.WriteElement_Int32(s, this.FaceCount, 4, true);
        }
 // Token: 0x060001A9 RID: 425 RVA: 0x000100B0 File Offset: 0x0000E2B0
 public void ToStreamEx(Stream s, PmxElementFormat f)
 {
     PmxStreamHelper.WriteString(s, this.Name, f);
     PmxStreamHelper.WriteString(s, this.NameE, f);
     V4_BytesConvert.ToStream(s, V4_BytesConvert.ColorToVector4(this.Diffuse));
     V3_BytesConvert.ToStream(s, V3_BytesConvert.ColorToVector3(this.Specular));
     PmxStreamHelper.WriteElement_Float(s, this.Power);
     V3_BytesConvert.ToStream(s, V3_BytesConvert.ColorToVector3(this.Ambient));
     s.WriteByte((byte)this.Flags);
     V4_BytesConvert.ToStream(s, V4_BytesConvert.ColorToVector4(this.EdgeColor));
     PmxStreamHelper.WriteElement_Float(s, this.EdgeSize);
     PmxStreamHelper.WriteString(s, this.Tex, f);
     PmxStreamHelper.WriteString(s, this.Sphere, f);
     s.WriteByte((byte)this.SphereMode);
     PmxStreamHelper.WriteString(s, this.Toon, f);
     PmxStreamHelper.WriteString(s, this.Memo, f);
     PmxStreamHelper.WriteElement_Int32(s, this.FaceCount, 4, true);
 }