Esempio n. 1
0
        public void SetContent(DebugLogEntry logEntry, int entryIndex, bool isExpanded)
        {
            this.logEntry   = logEntry;
            this.entryIndex = entryIndex;

            Vector2 size = transformComponent.sizeDelta;

            if (isExpanded)
            {
                logText.horizontalOverflow = HorizontalWrapMode.Wrap;
                size.y = manager.SelectedItemHeight;
            }
            else
            {
                logText.horizontalOverflow = HorizontalWrapMode.Overflow;
                size.y = manager.ItemHeight;
            }
            transformComponent.sizeDelta = size;

            logText.text        = isExpanded ? logEntry.ToString() : logEntry.logString;
            logTypeImage.sprite = logEntry.logTypeSpriteRepresentation;
        }
Esempio n. 2
0
        public string GetAllLogs()
        {
            int count         = uncollapsedLogEntriesIndices.Count;
            int length        = 0;
            int newLineLength = System.Environment.NewLine.Length;

            for (int i = 0; i < count; i++)
            {
                DebugLogEntry entry = collapsedLogEntries[uncollapsedLogEntriesIndices[i]];
                length += entry.logString.Length + entry.stackTrace.Length + newLineLength * 3;
            }

            length += 100;             // Just in case...

            System.Text.StringBuilder sb = new System.Text.StringBuilder(length);
            for (int i = 0; i < count; i++)
            {
                DebugLogEntry entry = collapsedLogEntries[uncollapsedLogEntriesIndices[i]];
                sb.AppendLine(entry.logString).AppendLine(entry.stackTrace).AppendLine();
            }

            return(sb.ToString());
        }
Esempio n. 3
0
        // Determine the filtered list of debug entries to show on screen
        private void FilterLogs()
        {
            if (logFilter == DebugLogFilter.None)
            {
                // Show no entry
                indicesOfListEntriesToShow.Clear();
            }
            else if (logFilter == DebugLogFilter.All)
            {
                if (isCollapseOn)
                {
                    // All the unique debug entries will be listed just once.
                    // So, list of debug entries to show is the same as the
                    // order these unique debug entries are added to collapsedLogEntries
                    indicesOfListEntriesToShow.Clear();
                    for (int i = 0; i < collapsedLogEntries.Count; i++)
                    {
                        indicesOfListEntriesToShow.Add(i);
                    }
                }
                else
                {
                    indicesOfListEntriesToShow.Clear();
                    for (int i = 0; i < uncollapsedLogEntriesIndices.Count; i++)
                    {
                        indicesOfListEntriesToShow.Add(uncollapsedLogEntriesIndices[i]);
                    }
                }
            }
            else
            {
                // Show only the debug entries that match the current filter
                bool isInfoEnabled    = (logFilter & DebugLogFilter.Info) == DebugLogFilter.Info;
                bool isWarningEnabled = (logFilter & DebugLogFilter.Warning) == DebugLogFilter.Warning;
                bool isErrorEnabled   = (logFilter & DebugLogFilter.Error) == DebugLogFilter.Error;

                if (isCollapseOn)
                {
                    indicesOfListEntriesToShow.Clear();
                    for (int i = 0; i < collapsedLogEntries.Count; i++)
                    {
                        DebugLogEntry logEntry = collapsedLogEntries[i];
                        if (logEntry.logTypeSpriteRepresentation == infoLog && isInfoEnabled)
                        {
                            indicesOfListEntriesToShow.Add(i);
                        }
                        else if (logEntry.logTypeSpriteRepresentation == warningLog && isWarningEnabled)
                        {
                            indicesOfListEntriesToShow.Add(i);
                        }
                        else if (logEntry.logTypeSpriteRepresentation == errorLog && isErrorEnabled)
                        {
                            indicesOfListEntriesToShow.Add(i);
                        }
                    }
                }
                else
                {
                    indicesOfListEntriesToShow.Clear();
                    for (int i = 0; i < uncollapsedLogEntriesIndices.Count; i++)
                    {
                        DebugLogEntry logEntry = collapsedLogEntries[uncollapsedLogEntriesIndices[i]];
                        if (logEntry.logTypeSpriteRepresentation == infoLog && isInfoEnabled)
                        {
                            indicesOfListEntriesToShow.Add(uncollapsedLogEntriesIndices[i]);
                        }
                        else if (logEntry.logTypeSpriteRepresentation == warningLog && isWarningEnabled)
                        {
                            indicesOfListEntriesToShow.Add(uncollapsedLogEntriesIndices[i]);
                        }
                        else if (logEntry.logTypeSpriteRepresentation == errorLog && isErrorEnabled)
                        {
                            indicesOfListEntriesToShow.Add(uncollapsedLogEntriesIndices[i]);
                        }
                    }
                }
            }

            // Update the recycled list view
            recycledListView.DeselectSelectedLogItem();
            recycledListView.OnLogEntriesUpdated(true);

            ValidateScrollPosition();
        }
Esempio n. 4
0
        // Present the log entry in the console
        private void ProcessLog(QueuedDebugLogEntry queuedLogEntry)
        {
            LogType       logType = queuedLogEntry.logType;
            DebugLogEntry logEntry;

            if (pooledLogEntries.Count > 0)
            {
                logEntry = pooledLogEntries[pooledLogEntries.Count - 1];
                pooledLogEntries.RemoveAt(pooledLogEntries.Count - 1);
            }
            else
            {
                logEntry = new DebugLogEntry();
            }

            logEntry.Initialize(queuedLogEntry.logString, queuedLogEntry.stackTrace, null);

            // Check if this entry is a duplicate (i.e. has been received before)
            int  logEntryIndex;
            bool isEntryInCollapsedEntryList = collapsedLogEntriesMap.TryGetValue(logEntry, out logEntryIndex);

            if (!isEntryInCollapsedEntryList)
            {
                // It is not a duplicate,
                // add it to the list of unique debug entries
                logEntry.logTypeSpriteRepresentation = logSpriteRepresentations[logType];

                logEntryIndex = collapsedLogEntries.Count;
                collapsedLogEntries.Add(logEntry);
                collapsedLogEntriesMap[logEntry] = logEntryIndex;
            }
            else
            {
                // It is a duplicate, pool the duplicate log entry and
                // increment the original debug item's collapsed count
                pooledLogEntries.Add(logEntry);

                logEntry = collapsedLogEntries[logEntryIndex];
                logEntry.count++;
            }

            // Add the index of the unique debug entry to the list
            // that stores the order the debug entries are received
            uncollapsedLogEntriesIndices.Add(logEntryIndex);

            // If this debug entry matches the current filters,
            // add it to the list of debug entries to show
            Sprite logTypeSpriteRepresentation = logEntry.logTypeSpriteRepresentation;

            if (isCollapseOn && isEntryInCollapsedEntryList)
            {
                if (isLogWindowVisible)
                {
                    recycledListView.OnCollapsedLogEntryAtIndexUpdated(logEntryIndex);
                }
            }
            else if (logFilter == DebugLogFilter.All ||
                     (logTypeSpriteRepresentation == infoLog && ((logFilter & DebugLogFilter.Info) == DebugLogFilter.Info)) ||
                     (logTypeSpriteRepresentation == warningLog && ((logFilter & DebugLogFilter.Warning) == DebugLogFilter.Warning)) ||
                     (logTypeSpriteRepresentation == errorLog && ((logFilter & DebugLogFilter.Error) == DebugLogFilter.Error)))
            {
                indicesOfListEntriesToShow.Add(logEntryIndex);

                if (isLogWindowVisible)
                {
                    recycledListView.OnLogEntriesUpdated(false);
                }
            }

            if (logType == LogType.Log)
            {
                infoEntryCount++;
                infoEntryCountText.text = infoEntryCount.ToString();

                // If debug popup is visible, notify it of the new debug entry
                if (!isLogWindowVisible)
                {
                    popupManager.NewInfoLogArrived();
                }
            }
            else if (logType == LogType.Warning)
            {
                warningEntryCount++;
                warningEntryCountText.text = warningEntryCount.ToString();

                // If debug popup is visible, notify it of the new debug entry
                if (!isLogWindowVisible)
                {
                    popupManager.NewWarningLogArrived();
                }
            }
            else
            {
                errorEntryCount++;
                errorEntryCountText.text = errorEntryCount.ToString();

                // If debug popup is visible, notify it of the new debug entry
                if (!isLogWindowVisible)
                {
                    popupManager.NewErrorLogArrived();
                }
            }
        }