/// <summary> /// Starts the service /// </summary> public static void Start() { _debugChannel = Debug.AddChannel("com.projectgame.clock.timeservice"); Debug.Log(_debugChannel, "Starting Service..."); _clients = new Dictionary<ServerInstance, string>(); _running = true; _semaphore = new Plugin.Semaphore(); ServerInstance.InstanceClosed += ServerInstance_InstanceClosed; _thread = new Thread(new ThreadStart(Work)); _thread.Start(); }
/// <summary> /// Starts the service /// </summary> public static void Start() { _debugChannel = Debug.AddChannel("com.projectgame.clock.timerservice"); Debug.Log(_debugChannel, "Initializing service..."); ServerInstance.InstanceClosed += ServerInstance_InstanceClosed; _clients = new Dictionary<ServerInstance, Dictionary<Function, string>> (); _thread = new Thread(new ThreadStart(Work)); _running = true; _clientSemaphore = new Plugin.Semaphore(); _timerSemaphore = new Plugin.Semaphore(); _timers = new Dictionary<Timer, TimeSpan> (); Debug.Log(_debugChannel, "Timer loaded: " + _timers.Count); _thread.Start(); }
/// <summary> /// Starts the service /// </summary> public static void Start() { _debugChannel = Debug.AddChannel("com.projectgame.clock.alarmservice"); Debug.Log(_debugChannel, "Initializing service..."); AlarmDbConnector.AlarmAdded += AlarmDbConnector_AlarmAdded; AlarmDbConnector.AlarmModified += AlarmDbConnector_AlarmModified; AlarmDbConnector.AlarmDeleted += AlarmDbConnector_AlarmDeleted; ServerInstance.InstanceClosed += ServerInstance_InstanceClosed; _clients = new Dictionary<ServerInstance, string>(); _thread = new Thread(new ThreadStart(Work)); _running = true; _clientSemaphore = new Plugin.Semaphore(); _alarmSemaphore = new Plugin.Semaphore(); _alarms = new List<Alarm>(); foreach (int alarm in AlarmDbConnector.GetAlarms()) AlarmDbConnector_AlarmAdded(AlarmDbConnector.GetAlarm(alarm)); Debug.Log(_debugChannel, "Alarms loaded: " + _alarms.Count); _thread.Start(); }
public static void Init(MySqlConnection connection) { _debugChannel = Debug.AddChannel("com.projectgame.clock.timerdbconnector"); Debug.Log(_debugChannel, "Initializing..."); _semaphore = new Semaphore(); _connection = connection; _connection.Open(); MySqlCommand cmd = new MySqlCommand("CREATE TABLE IF NOT EXISTS `com_projectgame_clock_alarm`.`timers` (" + "`ID` INT NOT NULL AUTO_INCREMENT," + "`Name` VARCHAR(50) NOT NULL," + "`Hours` INT NOT NULL," + "`Minutes` INT NOT NULL," + "`Seconds` INT NOT NULL," + "PRIMARY KEY(`ID`))", _connection); cmd.ExecuteNonQuery(); _connection.Close(); }