}// end of playGame1_V2 static private void playGame1_V3() { int result1, result2 = 0; //1 try //2 { GoodDice player1; player1 = new GoodDice("Blue"); //3 result1 = player1.Num; //4 GoodDice player2; player2 = new GoodDice("Red"); //3 result2 = player2.Num; //4 if (player1.Num > player2.Num) { Console.WriteLine("Player 1 rolled " + player1.ToString()); } else { Console.WriteLine("Player 2 rolled " + player2.ToString()); } } catch (Exception e) { Console.WriteLine("Error " + e.Message); } }// end of playGame1_V3
}// end of playGame1_V1 static private void playGame1_V2() //1 { int result1 = 0; try //2 { GoodDice player1 = new GoodDice(); //3 player1.Num = 0; //4 player1.Colour = "asedgfvfSDFDVSSDVsfvd£"; //4b player1.GenerateNumber(); //4c result1 = player1.Num; //5 Console.WriteLine("Player 1 rolled " + player1.Colour + " " + player1.Num); //5b Console.WriteLine("Player 1 rolled " + player1.ToString()); //5c } catch (Exception e) { Console.WriteLine("Error " + e.Message); //2b } }// end of playGame1_V2