/// <summary>
        /// Handles the DrawItem event of the shapesList control.
        /// Draws item in ListBox. Special drawing (colored items).
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="System.Windows.Forms.DrawItemEventArgs"/> instance containing the event data.</param>
        private void shapesList_DrawItem(object sender, DrawItemEventArgs e)
        {
            if (e.Index == -1)
            {
                return;
            }

            ShapeState shape = ((ListBox)sender).Items[e.Index] as ShapeState;

            Debug.Assert(shape != null, "Item is not an instance of TextureScreen.ShapeState");

            // draw background
            if (e.Index == shapesList.SelectedIndex)
            {
                brush.Color = Color.White;
                e.Graphics.FillRectangle(brush, e.Bounds);
                brush.Color = Color.Black;
            }
            else
            {
                brush.Color = shape.Color;
                e.Graphics.FillRectangle(brush, e.Bounds);
                brush.Color = Color.White;
            }

            // draw text
            e.Graphics.DrawString(shape.ShapeText(), ((Control)sender).Font, brush, e.Bounds.X, e.Bounds.Y);
        }
        /// <summary>
        /// Called when <see cref="ShapesEditingScreen"/> state changes.
        /// Changes visibility of controls for the current shape.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param>
        private void ShapesScreen_StateChanged(object sender, EventArgs e)
        {
            ShapeState shapeState = ShapesScreen.State as ShapeState;

            if (shapeState == null)
            {
                polygonSettings.Visible = false;
            }
            else
            {
                switch (shapeState.Shape.Type)
                {
                case Shape.ShapeType.Polygon:
                    polygonSettings.Visible = true;
                    break;

                case Shape.ShapeType.Circle:
                    polygonSettings.Visible = false;
                    break;

                case Shape.ShapeType.Edge:
                    polygonSettings.Visible = false;
                    break;
                }
            }
        }
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        /// <summary>
        /// Handles the FormClosing event of the TextureForm control.
        /// Checks if collision shapes are valid. If not form is not closed until all shapes are valid.
        /// If yes, saves data to the texture and invokes its <see cref="DrawableAsset.DrawableAssetChanged"/>.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="System.Windows.Forms.FormClosingEventArgs"/> instance containing the event data.</param>
        private void TextureForm_FormClosing(object sender, FormClosingEventArgs e)
        {
            // check if every shape is valid
            for (int i = 0; i < shapesController.ShapesList.Items.Count; ++i)
            {
                ShapeState shapeState = shapesController.ShapesList.Items[i] as ShapeState;
                if (shapeState != null)
                {
                    // shape is not valid
                    if (!shapeState.IsShapeValid())
                    {
                        // select invalid shape
                        shapesController.ShapesList.SelectedIndex = i;
                        // show message
                        shapeState.OnInvalidShape();
                        // form will not be closed until all shapes are valid
                        e.Cancel = true;
                        return;
                    }
                }
            }

            // texture is valid => update texture
            UpdateTexture();

            // texture changed
            texture.InvokeDrawableAssetChanged();
        }
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        /// <summary>
        /// Removes the specified shape from the screen.
        /// </summary>
        /// <param name="shape">Shape to remove.</param>
        public void RemoveShape(ShapeState shape)
        {
            if (State == shape)
            {
                State = DefaultState;
            }

            Shapes.Remove(shape);
        }
        /// <summary>
        /// Handles the SelectedIndexChanged event of the shapesList control.
        /// Changes the active shape of the <see cref="ShapesEditingScreen"/>.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param>
        private void shapesList_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (shapesList.SelectedIndex != -1)
            {
                ShapeState shapeState = shapesList.SelectedItem as ShapeState;
                Debug.Assert(shapeState != null, "Item is not an instance of TextureScreen.ShapeState");

                ShapesScreen.State = shapeState;
                shapesList.Invalidate();
            }
        }
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        /// <summary>
        /// Creates polygon from the texture.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param>
        private void createPolygonFromTextureButton_Click(object sender, EventArgs e)
        {
            ShapeState newItem = CreatePolygonFromTexture();

            if (newItem != null)
            {
                ShapesList.Items.Add(newItem);
                ShapesList.SelectedIndex = ShapesList.Items.Count - 1;
            }

            Invalidate();
        }
 /// <summary>
 /// Handles the KeyDown event of the shapesList control.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="System.Windows.Forms.KeyEventArgs"/> instance containing the event data.</param>
 private void shapesList_KeyDown(object sender, KeyEventArgs e)
 {
     // delete selected shape
     if (e.KeyCode == Keys.Delete && shapesList.SelectedIndex != -1)
     {
         ShapeState shapeToRemove = shapesList.SelectedItem as ShapeState;
         if (shapeToRemove != null)
         {
             // remove shape
             ShapesScreen.RemoveShape(shapeToRemove);
             shapesList.Items.RemoveAt(shapesList.SelectedIndex);
             // select last shape if any
             if (shapesList.SelectedIndex == -1 && shapesList.Items.Count != 0)
             {
                 shapesList.SelectedIndex = shapesList.Items.Count - 1;
             }
         }
     }
 }
        /// <summary>
        /// Creates new shape based on chosen type from checkbox.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param>
        private void addShapeButton_Click(object sender, EventArgs e)
        {
            // find chosen shape
            foreach (Shape.ShapeType shape in Enum.GetValues(typeof(Shape.ShapeType)))
            {
                if (selectShapeBox.Text == shape.ToString())
                {
                    // add new shape
                    ShapeState newItem = ShapesScreen.AddShape(shape);
                    if (newItem != null)
                    {
                        shapesList.Items.Add(newItem);
                        shapesList.SelectedIndex = shapesList.Items.Count - 1;
                    }

                    break;
                }
            }
        }
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        /// <summary>
        /// Adds the specified shape to the screen.
        /// </summary>
        /// <param name="shape">Shape to add</param>
        /// <returns>Returns <see cref="ShapeState"/> of the added shape.</returns>
        public ShapeState AddShape(Shape shape)
        {
            ShapeState newState = null;

            switch (shape.Type)
            {
            case Shape.ShapeType.Polygon:
                newState = new PolygonEditState((Polygon)shape, this)
                {
                    Color = ColorSettings.GoodColors[goodColorsIndex]
                };
                State = newState;
                break;

            case Shape.ShapeType.Circle:
                newState = new CircleEditState((Circle)shape, this)
                {
                    Color = ColorSettings.GoodColors[goodColorsIndex]
                };
                State = newState;
                break;

            case Shape.ShapeType.Edge:
                newState = new EdgeEditState((Edge)shape, this)
                {
                    Color = ColorSettings.GoodColors[goodColorsIndex]
                };
                State = newState;
                break;
            }

            if (newState != null)
            {
                if (++goodColorsIndex >= ColorSettings.GoodColors.Length)
                {
                    goodColorsIndex = 0;
                }
                Shapes.Add(newState);
            }

            return(newState);
        }
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        /// <summary>
        /// Initializes a new instance of the <see cref="TextureForm"/> class.
        /// </summary>
        /// <param name="texture">The texture to edit.</param>
        public TextureForm(Texture texture)
        {
            InitializeComponent();

            Icon = Properties.Resources._2DPGC_Logo;

            // messages manager
            messagesManager          = new DefaultMessagesManager(statusLabel);
            Messages.MessagesManager = messagesManager;

            // texture
            this.texture = texture;

            // init controls settings
            nameTextBox.Text = texture.Name;

            // texture screen
            textureScreen         = new TextureScreen();
            textureScreen.Texture = texture;
            textureScreen.Dock    = DockStyle.Fill;
            tableLayoutPanel.Controls.Add(textureScreen, 0, 0);
            textureScreen.Zoom     = 100;
            textureScreen.Position = new PointF(-textureScreen.Width / 2f, -textureScreen.Height / 2f);

            // shapes controller
            shapesController          = new TextureControllerForShapesEditing(textureScreen);
            shapesController.Location = new Point(3, 81);
            textureSettingsPanel.Controls.Add(shapesController);

            // title (window text)
            UpdateTitle();

            // init shapes from texture
            foreach (Shape shape in texture.Shapes)
            {
                ShapeState newItem = textureScreen.AddShape(shape);
                shapesController.ShapesList.Items.Add(newItem);
            }
            shapesController.ShapesList.SelectedIndex = shapesController.ShapesList.Items.Count - 1;
        }
 /// <summary>
 /// Removes the specified shape.
 /// </summary>
 /// <param name="shape">Shape as <see cref="ShapeState"/> to remove.</param>
 private void RemoveShape(ShapeState shape)
 {
     shapesList.Items.Remove(shape);
     ShapesScreen.RemoveShape(shape);
 }