internal void CopyInto(PlanktonFaceList clone) { int min = Math.Min(this._list.Count, clone._list.Count); for (int i = 0; i < min; i++) { clone._list[i].FirstHalfedge = this._list[i].FirstHalfedge; } if (clone._list.Count < this._list.Count) { for (int i = min; i < this._list.Count; i++) { var f = new PlanktonFace(this._list[i].FirstHalfedge); clone._list.Add(f); } } else if (clone._list.Count > this._list.Count) { int marker = this._list.Count; clone._list.RemoveRange(marker, clone._list.Count - marker); } }
/// <summary> /// Initializes a new (empty) instance of the <see cref="PlanktonMesh"/> class. /// </summary> public PlanktonMesh() { _vertices = new PlanktonVertexList(this); _halfedges = new PlanktonHalfEdgeList(this); _faces = new PlanktonFaceList(this); }