Esempio n. 1
0
        private void tbSave_Click(object sender, EventArgs e)
        {
            DialogResult dr = MessageBox.Show(this, "Sort all nodes before saving?", "Alert!", MessageBoxButtons.YesNoCancel);

            if (dr == DialogResult.Yes)
            {
                treeView1.TreeViewNodeSorter = new NodeSorter();
                this.treeView1.Sort();
            }
            string saveFile = this.staFileName.Text;

            if (saveFile == "")
            {
                this.saveFileDialog1.FileName = "";
                this.saveFileDialog1.Title    = "Save tree structure to ...";
                this.saveFileDialog1.Filter   = "Packge Info(*.pkg)|*.pkg";
                if (this.saveFileDialog1.ShowDialog() == DialogResult.OK)
                {
                    saveFile = this.saveFileDialog1.FileName;
                }
                else
                {
                    return;
                }
            }
            TreeCls.SaveTree(this.treeView1, saveFile);
            this.staStatus.Text   = "Saved!";
            this.staFileName.Text = saveFile;
        }
Esempio n. 2
0
        bool loadTreefromPkgFile(string fle, bool warning)
        {
            if (File.Exists(fle))
            {
                if (fle.ToLower().EndsWith(".pkg"))
                {
                    DialogResult dr;
                    if (warning == true)
                    {
                        dr = MessageBox.Show(this, "Load tree structure from " + fle, "Loading", MessageBoxButtons.YesNoCancel);
                    }
                    else
                    {
                        dr = DialogResult.Yes;
                    }

                    if (dr == DialogResult.Yes)
                    {
                        this.treeView1.Nodes.Clear();
                        TreeCls.LoadTree(this.treeView1, fle);
                        browseAllNodes(this.treeView1.Nodes[0]);
                        this.treeView1.Nodes[0].Expand();
                        this.staFileName.Text = fle;
                        this.staStatus.Text   = "Loaded";
                        return(true);
                    }
                    return(false);
                }
                return(false);
            }
            return(false);
        }