public override void MapFrom(PSShip psShip) { this._Rooms = psShip.Rooms; this._Characters = psShip.Characters; this._Items = psShip.Items; base.MapFrom(psShip); }
public virtual void MapFrom(PSShip psShip) { this.Lifts = psShip.Lifts; this.ShipDesignId = psShip.ShipDesignId; this.Hp = psShip.Hp; this.ShipStatusString = psShip.ShipStatusString; this.StandardCharacterDraws = psShip.StandardCharacterDraws; this.UniqueCharacterDraws = psShip.UniqueCharacterDraws; this.BrightnessValue = psShip.BrightnessValue; this.SaturationValue = psShip.SaturationValue; this.HueValue = psShip.HueValue; this.UpdateDateString = psShip.UpdateDateString; this.StatusStartDateString = psShip.StatusStartDateString; this.UpgradeStartDateString = psShip.UpgradeStartDateString; this.UserId = psShip.UserId; this.AllianceId = psShip.AllianceId; this.AllianceName = psShip.AllianceName; this.AllianceSpriteId = psShip.AllianceSpriteId; this.OriginalRaceId = psShip.OriginalRaceId; this.UpgradeShipDesignId = psShip.UpgradeShipDesignId; this.ImmunityDateString = psShip.ImmunityDateString; this.ShipName = psShip.ShipName; this.Shield = psShip.Shield; this.TopLeftX = psShip.TopLeftX; this.TopLeftY = psShip.TopLeftY; this.CenterX = psShip.CenterX; this.CenterY = psShip.CenterY; this.SkinItemDesignId = psShip.SkinItemDesignId; this.StickerString = psShip.StickerString; this.PowerScore = psShip.PowerScore; }