static NativeFontFace LoadFreeTypeFontFace(InstalledFont installedFont) { //if not found //then load it byte[] fontFileContent = File.ReadAllBytes(installedFont.FontPath); int filelen = fontFileContent.Length; IntPtr unmanagedMem = Marshal.AllocHGlobal(filelen); Marshal.Copy(fontFileContent, 0, unmanagedMem, filelen); //--------------------------------------------------- //convert font point size to pixel size //--------------------------------------------------- //load font from memory IntPtr faceHandle = NativeMyFontsLib.MyFtNewMemoryFace(unmanagedMem, filelen); if (faceHandle == IntPtr.Zero) { //error //load font error Marshal.FreeHGlobal(unmanagedMem); return null; } //------------------------------------------------------- NativeFontFace fontFace = new NativeFontFace(unmanagedMem, faceHandle, installedFont.FontName, installedFont.FontPath, FontStyle.Regular); fontFace.LoadFromFilename = installedFont.FontPath; ExportTypeFaceInfo exportTypeInfo = new ExportTypeFaceInfo(); NativeMyFontsLib.MyFtGetFaceInfo(faceHandle, ref exportTypeInfo); fontFace.HasKerning = exportTypeInfo.hasKerning; //------------------------------------------------------- return fontFace; }
static NativeFontFace LoadFreeTypeFontFace(InstalledFont installedFont) { //if not found //then load it byte[] fontFileContent = File.ReadAllBytes(installedFont.FontPath); int filelen = fontFileContent.Length; IntPtr unmanagedMem = Marshal.AllocHGlobal(filelen); Marshal.Copy(fontFileContent, 0, unmanagedMem, filelen); //--------------------------------------------------- //convert font point size to pixel size //--------------------------------------------------- //load font from memory IntPtr faceHandle = NativeMyFontsLib.MyFtNewMemoryFace(unmanagedMem, filelen); if (faceHandle == IntPtr.Zero) { //error //load font error Marshal.FreeHGlobal(unmanagedMem); return(null); } //------------------------------------------------------- NativeFontFace fontFace = new NativeFontFace(unmanagedMem, faceHandle, installedFont.FontName, installedFont.FontPath, FontStyle.Regular); fontFace.LoadFromFilename = installedFont.FontPath; ExportTypeFaceInfo exportTypeInfo = new ExportTypeFaceInfo(); NativeMyFontsLib.MyFtGetFaceInfo(faceHandle, ref exportTypeInfo); fontFace.HasKerning = exportTypeInfo.hasKerning; //------------------------------------------------------- return(fontFace); }
//static ActualFont LoadFont(InstalledFont installedFont, // float sizeInPoints, // string lang, // HBDirection direction, // int scriptCode) //{ // //load font from specific file // NativeFontFace fontFace; // //if not found // //then load it // byte[] fontFileContent = File.ReadAllBytes(installedFont.FontPath); // int filelen = fontFileContent.Length; // IntPtr unmanagedMem = Marshal.AllocHGlobal(filelen); // Marshal.Copy(fontFileContent, 0, unmanagedMem, filelen); // //--------------------------------------------------- // //convert font point size to pixel size // //--------------------------------------------------- // //load font from memory // IntPtr faceHandle = NativeMyFontsLib.MyFtNewMemoryFace(unmanagedMem, filelen); // if (faceHandle != IntPtr.Zero) // { // //ok pass // //------------------- // //test change font size // //NativeMyFontsLib.MyFtSetCharSize(faceHandle, // // 0, //char_width in 1/64th of points, value 0 => same as height // // 16 * 64,//16 pt //char_height in 1*64 of ppoints // // 96,//horizontal device resolution (eg screen resolution 96 dpi) // // 96);// vertical device resolution // //------------------- // //TODO: review here // fontFace = new NativeFontFace(unmanagedMem, faceHandle, installedFont.FontName, FontStyle.Regular); // fontFace.LoadFromFilename = installedFont.FontPath; // ExportTypeFaceInfo exportTypeInfo = new ExportTypeFaceInfo(); // NativeMyFontsLib.MyFtGetFaceInfo(faceHandle, ref exportTypeInfo); // fontFace.HasKerning = exportTypeInfo.hasKerning; // //for shaping engine*** // //SetShapingEngine(fontFace, // // lang, // // defaultHbDirection, // // defaultScriptCode); // //------------------- // //uint glyphIndex1; // //int char1 = NativeMyFontsLib.MyFtGetFirstChar(faceHandle, out glyphIndex1); // //List<CharAndGlyphMap> charMap = new List<CharAndGlyphMap>(); // //while (char1 != 0) // //{ // // char c = (char)char1; // // charMap.Add(new CharAndGlyphMap(glyphIndex1, c)); // // char1 = NativeMyFontsLib.MyFtGetNextChar(faceHandle, char1, out glyphIndex1); // //} // //------------------- // //load glyph map // } // else // { // //load font error // Marshal.FreeHGlobal(unmanagedMem); // } // //------------------------------------------------- // //get font that specific size from found font face // //------------------------------------------------- // NativeFont nativeFont = fontFace.GetFontAtPointSize(sizeInPoints); // //TODO: review here again, not hard code // var fontKey = new FontKey(installedFont.FontName, sizeInPoints, FontStyle.Regular); // registerFonts.Add(fontKey, nativeFont); // return nativeFont; //} static void SetShapingEngine(NativeFontFace fontFace, string lang, HBDirection hb_direction, int hb_scriptcode) { ExportTypeFaceInfo exportTypeInfo = new ExportTypeFaceInfo(); NativeMyFontsLib.MyFtSetupShapingEngine(fontFace.Handle, lang, lang.Length, hb_direction, hb_scriptcode, ref exportTypeInfo); fontFace.HBFont = exportTypeInfo.hb_font; }
public static extern int MyFtSetupShapingEngine(IntPtr faceHandle, string langName, int langNameLen, HBDirection hbDirection, int hbScriptCode, ref ExportTypeFaceInfo exportTypeFaceInfo);
public static extern void MyFtGetFaceInfo(IntPtr faceHandle, ref ExportTypeFaceInfo exportTypeFaceInfo);
public static extern void MyFtGetFaceInfo(IntPtr faceHandle, ref ExportTypeFaceInfo exportTypeFaceInfo);
public static extern int MyFtSetupShapingEngine(IntPtr faceHandle, string langName, int langNameLen, HBDirection hbDirection, int hbScriptCode, ref ExportTypeFaceInfo exportTypeFaceInfo);
//static ActualFont LoadFont(InstalledFont installedFont, // float sizeInPoints, // string lang, // HBDirection direction, // int scriptCode) //{ // //load font from specific file // NativeFontFace fontFace; // //if not found // //then load it // byte[] fontFileContent = File.ReadAllBytes(installedFont.FontPath); // int filelen = fontFileContent.Length; // IntPtr unmanagedMem = Marshal.AllocHGlobal(filelen); // Marshal.Copy(fontFileContent, 0, unmanagedMem, filelen); // //--------------------------------------------------- // //convert font point size to pixel size // //--------------------------------------------------- // //load font from memory // IntPtr faceHandle = NativeMyFontsLib.MyFtNewMemoryFace(unmanagedMem, filelen); // if (faceHandle != IntPtr.Zero) // { // //ok pass // //------------------- // //test change font size // //NativeMyFontsLib.MyFtSetCharSize(faceHandle, // // 0, //char_width in 1/64th of points, value 0 => same as height // // 16 * 64,//16 pt //char_height in 1*64 of ppoints // // 96,//horizontal device resolution (eg screen resolution 96 dpi) // // 96);// vertical device resolution // //------------------- // //TODO: review here // fontFace = new NativeFontFace(unmanagedMem, faceHandle, installedFont.FontName, FontStyle.Regular); // fontFace.LoadFromFilename = installedFont.FontPath; // ExportTypeFaceInfo exportTypeInfo = new ExportTypeFaceInfo(); // NativeMyFontsLib.MyFtGetFaceInfo(faceHandle, ref exportTypeInfo); // fontFace.HasKerning = exportTypeInfo.hasKerning; // //for shaping engine*** // //SetShapingEngine(fontFace, // // lang, // // defaultHbDirection, // // defaultScriptCode); // //------------------- // //uint glyphIndex1; // //int char1 = NativeMyFontsLib.MyFtGetFirstChar(faceHandle, out glyphIndex1); // //List<CharAndGlyphMap> charMap = new List<CharAndGlyphMap>(); // //while (char1 != 0) // //{ // // char c = (char)char1; // // charMap.Add(new CharAndGlyphMap(glyphIndex1, c)); // // char1 = NativeMyFontsLib.MyFtGetNextChar(faceHandle, char1, out glyphIndex1); // //} // //------------------- // //load glyph map // } // else // { // //load font error // Marshal.FreeHGlobal(unmanagedMem); // } // //------------------------------------------------- // //get font that specific size from found font face // //------------------------------------------------- // NativeFont nativeFont = fontFace.GetFontAtPointSize(sizeInPoints); // //TODO: review here again, not hard code // var fontKey = new FontKey(installedFont.FontName, sizeInPoints, FontStyle.Regular); // registerFonts.Add(fontKey, nativeFont); // return nativeFont; //} static void SetShapingEngine(NativeFontFace fontFace, string lang, HBDirection hb_direction, int hb_scriptcode) { ExportTypeFaceInfo exportTypeInfo = new ExportTypeFaceInfo(); NativeMyFontsLib.MyFtSetupShapingEngine(fontFace.Handle, lang, lang.Length, hb_direction, hb_scriptcode, ref exportTypeInfo); fontFace.HBFont = exportTypeInfo.hb_font; }