Esempio n. 1
0
        static void Main()
        {
            //Get the splash screen graphic
            System.Windows.SplashScreen EngineSplashScreen = new System.Windows.SplashScreen("Resources/SplashScreen.jpg");
            EngineSplashScreen.Show(true);//Show splash screen

            // initialize the main engine form
            EngineMessage("Intializing Pixel Engine", eEngineMessageType.NONE);
            form = new Form1();
            form.Show(); // show our form

            LoadCfg();   //Load config files

            DrawingSurface rendersurface = new DrawingSurface();

            rendersurface.Size     = new System.Drawing.Size(form.Width, form.Height);
            rendersurface.Location = new System.Drawing.Point(0, 0);
            form.Controls.Add(rendersurface);

            EngineMessage("Pixel Engine Ready!", eEngineMessageType.CONFIRM);

            // initialize sfml
            SFML.Graphics.RenderWindow renderwindow = new SFML.Graphics.RenderWindow(rendersurface.Handle);
            //Main cam
            SFML.Graphics.View mainRenderView = new SFML.Graphics.View(new FloatRect(0, 0, 1920, 1080));
            renderwindow.SetView(mainRenderView);
            //UI Cam
            SFML.Graphics.View uiRenderView = new SFML.Graphics.View(new FloatRect(0, 0, 1920, 1080));

            _scene = new EditorScene(renderwindow, mainRenderView);

            //Initialize the resources form
            resourcesForm          = new ResourcesForm();
            resourcesForm.Size     = new System.Drawing.Size(800, 600);
            resourcesForm.Location = new System.Drawing.Point(form.Location.X + form.Width, form.Location.Y);
            resourcesForm.Show();
            resourcesForm.Disposed += new EventHandler(DisposedResourceForm);

            //Debug: create sprite
            PixelEngineProj.Gameplay.PixelSprite newSprite = new PixelEngineProj.Gameplay.PixelSprite("Resources/SpriteIcon.png", new IntRect(0, 0, 128, 128), new Vector2f(0, 0));
            newSprite.Position = new Vector2f(0, 0);

            Text t = new Text("Testing", new Font("Resources/pixelmix.ttf"));

            // drawing loop
            while (form.Visible)
            {
                System.Windows.Forms.Application.DoEvents();
                renderwindow.DispatchEvents();
                renderwindow.Clear(new SFML.Graphics.Color(40, 40, 40));

                //Draw main scene
                renderwindow.SetView(mainRenderView);
                _scene.Draw(renderwindow);

                renderwindow.SetView(uiRenderView);

                //Draw engine text
                renderwindow.SetView(uiRenderView);
                t.Position = new Vector2f(1700, 100);
                t.Draw(renderwindow, RenderStates.Default);

                renderwindow.Display();
                rendersurface.Size = new System.Drawing.Size(form.Width - 300, form.Height);
            }
        }
Esempio n. 2
0
 public static void DisposedResourceForm(object sender, EventArgs args)
 {
     resourcesForm = null;
 }