Esempio n. 1
0
 protected override void Awake()
 {
     base.Awake();
     contentManager = new UnityUIInstancedContentManager();
     if (contentContainer == null && Debug.isDebugBuild)
     {
         Debug.LogError("Quest Machine: Content Container is unassigned.", this);
     }
     if (activeQuestHeadingTemplate != null)
     {
         activeQuestHeadingTemplate.gameObject.SetActive(false);
     }
     if (activeQuestBodyTemplate != null)
     {
         activeQuestBodyTemplate.gameObject.SetActive(false);
     }
     if (completedQuestHeadingTemplate != null)
     {
         completedQuestHeadingTemplate.gameObject.SetActive(false);
     }
     if (completedQuestBodyTemplate != null)
     {
         completedQuestBodyTemplate.gameObject.SetActive(false);
     }
 }
 protected override void Awake()
 {
     base.Awake();
     contentManager = new UnityUIInstancedContentManager();
     if (contentContainer == null && Debug.isDebugBuild)
     {
         Debug.LogError("Quest Machine: Content Container is unassigned.", this);
     }
 }
 public void Assign(string text, bool expanded)
 {
     if (contentManager == null)
     {
         contentManager = new UnityUIInstancedContentManager();
     }
     contentManager.Clear();
     name             = text;
     foldoutText.text = text;
     interiorPanel.gameObject.SetActive(expanded);
 }
        /// <summary>
        /// Shows a quest alert.
        /// </summary>
        /// <param name="questID">Quest ID.</param>
        /// <param name="contents">Complete quest alert content.</param>
        public virtual void ShowAlert(string questID, List <QuestContent> contents)
        {
            if (contents == null || contents.Count == 0)
            {
                return;
            }
            if (!isVisible)
            {
                Show();
            }
            UnityUIContentTemplate alertInstance;

            if (contents.Count == 1)
            {
                AddContent(contents[0]);
                alertInstance = (contentManager.instancedContent.Count == 0) ? null
                    : contentManager.instancedContent[contentManager.instancedContent.Count - 1];
            }
            else
            {
                var container = Instantiate <UnityUIContainerTemplate>(alertContainerTemplate);
                alertInstance = container;
                contentManager.Add(container, currentContentContainer);
                var realContentManager = contentManager; // Don't add sub-contents to real content manager.
                contentManager = new UnityUIInstancedContentManager();
                for (int i = 0; i < contents.Count; i++)
                {
                    AddContent(contents[i]);
                    container.AddInstanceToContainer(contentManager.GetLastAdded());
                }
                contentManager = realContentManager;
            }
            if (alertInstance != null)
            {
                StartCoroutine(TimedDespawn(alertInstance, GetDisplayDuration(contents)));
            }
            onShowAlert.Invoke();
        }
Esempio n. 5
0
 protected override void Awake()
 {
     base.Awake();
     selectionPanelContentManager = new UnityUIInstancedContentManager();
     detailsPanelContentManager   = new UnityUIInstancedContentManager();
 }