public override void OnInspectorGUI() { sky.Profile = JEditorCommon.ScriptableObjectField <JSkyProfile>("Profile", sky.Profile); profile = sky.Profile; if (sky.Profile == null) { return; } dnc = sky.GetComponent <JDayNightCycle>(); DrawSceneReferencesGUI(); EditorGUI.BeginChangeCheck(); DrawSkyGUI(); DrawStarsGUI(); DrawSunGUI(); DrawMoonGUI(); DrawHorizonCloudGUI(); DrawOverheadCloudGUI(); DrawDetailOverlayGUI(); DrawUtilitiesGUI(); if (EditorGUI.EndChangeCheck()) { profile.UpdateMaterialProperties(); EditorUtility.SetDirty(sky); EditorUtility.SetDirty(profile); } DrawAddDayNightCycleGUI(); }
private void DrawAddDayNightCycleGUI() { JDayNightCycle cycle = sky.GetComponent <JDayNightCycle>(); if (cycle != null) { return; } string label = "Day Night Cycle"; string id = "day-night-cycle" + sky.GetInstanceID(); JEditorCommon.Foldout(label, false, id, () => { if (GUILayout.Button("Add Day Night Cycle")) { sky.gameObject.AddComponent <JDayNightCycle>(); } }); }
private void OnEnable() { cycle = target as JDayNightCycle; profile = cycle.Profile; }