public LevelsDialog(LevelsData effectData) { this.Build (); EffectData = effectData; mask = new bool[] {true, true, true}; this.HasSeparator = false; //hack allowing adding hbox with rgb checkboxes into dialog action area VBox.Remove (hboxBottom); AddActionWidget (hboxBottom, ResponseType.None); UpdateInputHistogram (); Reset (); UpdateLevels (); checkRed.Toggled += HandleCheckRedToggled; checkGreen.Toggled += HandleCheckGreenToggled; checkBlue.Toggled += HandleCheckBlueToggled; buttonReset.Clicked += HandleButtonResetClicked; buttonAuto.Clicked += HandleButtonAutoClicked; buttonCancel.Clicked += HandleButtonCancelClicked; buttonOk.Clicked += HandleButtonOkClicked; spinInLow.ValueChanged += HandleSpinInLowValueChanged; spinInHigh.ValueChanged += HandleSpinInHighValueChanged; spinOutLow.ValueChanged += HandleSpinOutLowValueChanged; spinOutGamma.ValueChanged += HandleSpinOutGammaValueChanged; spinOutHigh.ValueChanged += HandleSpinOutHighValueChanged; gradientInput.ValueChanged += HandleGradientInputValueChanged; gradientOutput.ValueChanged += HandleGradientOutputValueChanged; gradientInput.ButtonReleaseEvent += HandleGradientButtonReleaseEvent; gradientOutput.ButtonReleaseEvent += HandleGradientButtonReleaseEvent; gradientInput.ButtonPressEvent += HandleGradientButtonPressEvent; gradientOutput.ButtonPressEvent += HandleGradientButtonPressEvent; colorpanelInLow.ButtonPressEvent += HandleColorPanelButtonPressEvent; colorpanelInHigh.ButtonPressEvent += HandleColorPanelButtonPressEvent; colorpanelOutLow.ButtonPressEvent += HandleColorPanelButtonPressEvent; colorpanelOutHigh.ButtonPressEvent += HandleColorPanelButtonPressEvent; }
public LevelsEffect() { EffectData = new LevelsData (); }