Esempio n. 1
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        public override void OnInspectorGUI()
        {
            base.OnInspectorGUI();

            using (new UndoScope(target))
                _instructions.DrawList();
        }
Esempio n. 2
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        public override void OnInspectorGUI()
        {
            var roster = target as Roster;

            _toRemove = null;
            _toEdit   = null;

            using (new UndoScope(serializedObject))
            {
                EditorGUILayout.PropertyField(_ecosystem);
                EditorGUILayout.Space();

                if (_ecosystem.objectReferenceValue as Ecosystem != roster.Ecosystem)
                {
                    EcosystemChanged();
                }

                if (roster.Ecosystem)
                {
                    _creatureList.DrawList();
                }
            }

            if (_toRemove != null)
            {
                Remove(roster, _toRemove);
            }

            if (_toEdit != null)
            {
                EditorHelper.Edit(_toEdit);
            }
        }
        public override void OnInspectorGUI()
        {
            InstructionBreadcrumbsDrawer.Draw();

            using (new UndoScope(serializedObject))
                _instructions.DrawList();
        }
Esempio n. 4
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        public override void OnInspectorGUI()
        {
            var creature   = target as Creature;
            var regenerate = false;

            EditorGUILayout.PropertyField(_speciesProperty);
            EditorGUILayout.Space();

            if (creature.Species.Ecosystem.CreatureGenerationInstructions != null)
            {
                regenerate = GUILayout.Button(_regenerate);
                EditorGUILayout.Space();
            }

            using (new UndoScope(creature))
            {
                _traits.Draw();
                EditorGUILayout.Space();
                _moves.DrawList();
                EditorGUILayout.Space();
                _skills.DrawList();
            }

            if (regenerate)
            {
                EditorUpdater.StartCoroutine(creature.GenerateTraits(_context));
            }
        }
Esempio n. 5
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        public override void OnInspectorGUI()
        {
            InstructionBreadcrumbsDrawer.Draw();

            var set    = target as InstructionSet;
            var design = GUILayout.Button("Show Designer");

            _toEdit   = null;
            _toRemove = -1;

            EditorGUILayout.Space();
            EditorHelper.Separator(Color.grey);
            EditorGUILayout.Space();

            using (new UndoScope(serializedObject))
                _instructions.DrawList();

            if (_toEdit != null)
            {
                InstructionBreadcrumbs.Edit(_toEdit);
            }

            if (_toRemove >= 0)
            {
                Remove(set, _toRemove);
            }

            if (design)
            {
                Design(set);
            }
        }
        public override void OnInspectorGUI()
        {
            var expressions = target as ExpressionInstruction;

            InstructionBreadcrumbsDrawer.Draw();

            using (new UndoScope(expressions))
                _expressions.DrawList();
        }
Esempio n. 7
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        public override void OnInspectorGUI()
        {
            base.OnInspectorGUI();

            EditorGUILayout.Space();

            using (new UndoScope(serializedObject))
                _instructions.DrawList();
        }
Esempio n. 8
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        public override void OnInspectorGUI()
        {
            var ecosystem = target as Ecosystem;

            _instructionToRemove = null;
            _speciesToRemove     = null;
            _speciesToEdit       = null;
            _abilityToRemove     = null;
            _abilityToEdit       = null;

            using (new UndoScope(serializedObject))
            {
                EditorGUILayout.PropertyField(_generationInstructions);
                EditorGUILayout.Space();
            }

            using (new UndoScope(target))
            {
                _updateInstructions.DrawList();
                EditorGUILayout.Space();
            }

            using (new UndoScope(serializedObject))
            {
                _species.DrawList();
                EditorGUILayout.Space();
            }

            using (new UndoScope(serializedObject))
                _abilities.DrawList();

            if (!string.IsNullOrEmpty(_instructionToRemove))
            {
                Remove(ecosystem, _instructionToRemove);
            }

            if (_speciesToRemove)
            {
                Remove(ecosystem, _speciesToRemove);
            }

            if (_speciesToEdit)
            {
                Edit(_speciesToEdit);
            }

            if (_abilityToRemove)
            {
                Remove(ecosystem, _abilityToRemove);
            }

            if (_abilityToEdit)
            {
                Edit(_abilityToEdit);
            }
        }
Esempio n. 9
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        public override void OnInspectorGUI()
        {
            var world = target as World;

            _toAdd    = null;
            _toRemove = null;
            _toEdit   = null;
            _toShow   = -1;
            _toHide   = -1;

            using (new UndoScope(serializedObject))
                EditorGUILayout.PropertyField(_backgroundMusic);

            EditorGUILayout.Space();

            using (new UndoScope(serializedObject))
            {
                _uiScenes.DrawList();

                EditorGUILayout.Space();

                _mapLayers.DrawList();

                EditorGUILayout.Space();

                _zones.DrawList();
            }

            if (!string.IsNullOrEmpty(_toAdd))
            {
                Add(world, _toAdd);
            }

            if (_toRemove)
            {
                Remove(world, _toRemove);
            }

            if (_toShow >= 0)
            {
                ShowLayer(_toShow);
            }

            if (_toHide >= 0)
            {
                HideLayer(_toHide);
            }

            if (_toEdit)
            {
                EditorHelper.Edit(_toEdit);
            }
        }
Esempio n. 10
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        public override void OnInspectorGUI()
        {
            InstructionBreadcrumbsDrawer.Draw();

            using (new UndoScope(serializedObject))
            {
                EditorGUILayout.PropertyField(_category);
                EditorGUILayout.Space();
                EditorGUILayout.PropertyField(_message);
                EditorGUILayout.Space();
                EditorGUILayout.PropertyField(_variable);
                EditorGUILayout.Space();
                EditorGUILayout.PropertyField(_cancel);
                EditorGUILayout.Space();

                _instructions.DrawList();
            }
        }
Esempio n. 11
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        public override void OnInspectorGUI()
        {
            var encounter = target as Encounter;

            _toRemove = -1;

            using (new UndoScope(serializedObject))
            {
                EditorGUILayout.Space();
                EditorGUILayout.PropertyField(_instructions);
                EditorGUILayout.Space();
                EditorGUILayout.PropertyField(_generationInstructions);
                EditorGUILayout.Space();
                EditorGUILayout.PropertyField(_encounterChance);
                EditorGUILayout.Space();
                EditorGUILayout.PropertyField(_ecosystem);
                EditorGUILayout.Space();

                if (_ecosystem.objectReferenceValue as Ecosystem != encounter.Ecosystem)
                {
                    EcosystemChanged();
                }
            }

            if (encounter.Ecosystem)
            {
                using (new UndoScope(encounter))
                    _encounterList.DrawList();
            }

            EditorGUILayout.Space();

            if (_toRemove >= 0)
            {
                Remove(encounter, _toRemove);
            }
        }
Esempio n. 12
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        public override void Draw(Rect position, SerializedProperty property, GUIContent label)
        {
            var instructionHeight = EditorGUI.GetPropertyHeight(InstructionProperty);
            var inputsHeight      = InputsList.Height;
            var outputsHeight     = OutputsList.Height;

            var instructionRect = new Rect(position.x, position.y, position.width, instructionHeight);
            var inputsRect      = new Rect(position.x, position.y + instructionHeight + 10, position.width, inputsHeight);
            var outputsRect     = new Rect(position.x, position.y + instructionHeight + 10 + inputsHeight + 10, position.width, outputsHeight);

            using (var changes = new EditorGUI.ChangeCheckScope())
            {
                EditorGUI.PropertyField(instructionRect, InstructionProperty);

                if (changes.changed && Caller.Instruction != null)
                {
                    using (new EditObjectScope(property.serializedObject))
                        RefreshInputs();
                }
            }

            InputsList.DrawList(inputsRect);
            OutputsList.DrawList(outputsRect);
        }
Esempio n. 13
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 public void Draw()
 {
     _list.DrawList();
 }
Esempio n. 14
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 public void Draw()
 {
     _skills.DrawList();
 }
Esempio n. 15
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 public override void Draw(Rect position, SerializedProperty property, GUIContent label)
 {
     Values.DrawList(position);
 }