private void getWorldOBB_virtual(IntPtr obb) { getWorldOBB(NxBox.GetClass(obb)); }
/// <summary>Recomputes the box after an arbitrary transform by a 4x4 matrix. </summary> /// <param name="mtx">[in] the transform matrix </param> /// <param name="obb">[out] the transformed OBB </param> public void rotate(ref NxMat34 mtx, NxBox obb) { NxBox_rotate_INVOKE(ClassPointer, doSetFunctionPointers, ref mtx, (obb != null ? obb.ClassPointer : NullRef)); }
private void setVolume_virtual(IntPtr box) { setVolume(NxBox.GetClass(box)); }