public void Initialize(TrackController controller) { Swiper.GameController.Instance.ShuffleSymbols(); CurrentSymbol = Swiper.GameController.Instance.GetRandomSymbol(Handles.Length); m_SymbolImageChanger.SetSymbol(CurrentSymbol); for (int i = 0; i < Handles.Length; i++) { if (!Handles[i].Initialized) { Handles[i].Initialize(controller); } Handles[i].AssignSymbol(Swiper.GameController.Instance.GetSymbolFromList(i)); } }
public void Initialize(TrackController controller) { m_TrackController = controller; Initialized = true; gameObject.SetActive(true); }