public GoFightClass(GoRootClass go_root_object_val) { this.theRootObject = go_root_object_val; this.theGroupListArray = new GoGroupListClass[GO_FIGHT_CLASS_GROUP_LIST_ARRAY_SIZE]; this.resetEngineObjectData(); }
public GoGameClass(GoRootClass go_root_object_val) { this.theRootObject = go_root_object_val; this.theMovesArray = new GoMoveClass[GO_GAME_CLASS_MAX_MOVES_ARRAY_SIZE]; }
public GoConfigClass(GoRootClass root_object_val) { this.theRootObject = root_object_val; }