Esempio n. 1
0
        /// <summary>
        ///   Subscribes an item.
        /// </summary>
        /// <param name = "item">
        ///   The mmo item.
        /// </param>
        /// <param name = "operation">
        ///   The operation.
        /// </param>
        /// <param name = "interestArea">
        ///   The interestArea.
        /// </param>
        /// <returns>
        ///   Ok or ItemNotFound
        /// </returns>
        private OperationResponse ItemOperationSubscribeItem(Item item, SubscribeItem operation, InterestArea interestArea)
        {
            if (item.Disposed)
            {
                return operation.GetOperationResponse((int)ReturnCode.ItemNotFound, "ItemNotFound");
            }

            lock (interestArea.SyncRoot)
            {
                interestArea.SubscribeItem(item);
            }

            if (operation.PropertiesRevision.HasValue == false || operation.PropertiesRevision.Value != item.PropertiesRevision)
            {
                var properties = new ItemPropertiesSet
                    {
                       ItemId = item.Id, ItemType = item.Type, PropertiesRevision = item.PropertiesRevision, PropertiesSet = new Hashtable(item.Properties)
                    };
                var eventData = new EventData((byte)EventCode.ItemPropertiesSet, properties);
                this.Peer.SendEvent(eventData, new SendParameters { ChannelId = Settings.ItemEventChannel });
            }

            // don't send response
            operation.OnComplete();
            return null;
        }
Esempio n. 2
0
        /// <summary>
        ///   Spawns an item.
        /// </summary>
        /// <param name = "item">
        ///   The mmo item.
        /// </param>
        /// <param name = "operation">
        ///   The operation.
        /// </param>
        /// <param name = "interestArea">
        ///   The interest Area.
        /// </param>
        /// <returns>
        ///   error code ok
        /// </returns>
        private OperationResponse ItemOperationSpawn(MmoItem item, SpawnItem operation, InterestArea interestArea)
        {
            // this should always return Ok
            MethodReturnValue result = this.CheckAccess(item);

            if (result)
            {
                item.Rotation = operation.Rotation;
                item.Spawn(operation.Position);
                ((MmoWorld)this.World).Radar.AddItem(item, operation.Position);

                if (interestArea != null)
                {
                    lock (interestArea.SyncRoot)
                    {
                        interestArea.SubscribeItem(item);
                    }
                }
            }

            operation.OnComplete();
            return operation.GetOperationResponse(result);
        }