public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights) { Room room = Item.GetRoom(); RoomUser roomUserByHabbo = room.GetRoomUserByHabbo(Session.GetHabbo().Id); if (roomUserByHabbo != null && room != null) { Coord coord = new Coord(Item.GetX + 1, Item.GetY); Coord coord2 = new Coord(Item.GetX - 1, Item.GetY); Coord coord3 = new Coord(Item.GetX, Item.GetY + 1); Coord coord4 = new Coord(Item.GetX, Item.GetY - 1); if ((roomUserByHabbo.Coordinate != coord) && (roomUserByHabbo.Coordinate != coord2) && (roomUserByHabbo.Coordinate != coord3) && (roomUserByHabbo.Coordinate != coord4)) { if (roomUserByHabbo.CanWalk) { roomUserByHabbo.MoveTo(Item.Coordinate); } } else { int num = Item.GetX; int num2 = Item.GetY; if (roomUserByHabbo.Coordinate == coord) { num = Item.GetX - 1; num2 = Item.GetY; } else { if (roomUserByHabbo.Coordinate == coord2) { num = Item.GetX + 1; num2 = Item.GetY; } else { if (roomUserByHabbo.Coordinate == coord3) { num = Item.GetX; num2 = Item.GetY - 1; } else { if (roomUserByHabbo.Coordinate == coord4) { num = Item.GetX; num2 = Item.GetY + 1; } } } } if (room.method_37(num, num2, true, true, true, true, false)) { List<RoomItem> list_ = new List<RoomItem>(); list_ = room.method_93(num, num2); double double_ = room.method_84(num, num2, list_); ServerMessage Message = new ServerMessage(230u); Message.AppendInt32(Item.GetX); Message.AppendInt32(Item.GetY); Message.AppendInt32(num); Message.AppendInt32(num2); Message.AppendInt32(1); Message.AppendUInt(Item.Id); Message.AppendByte(2); Message.AppendStringWithBreak(double_.ToString()); Message.AppendString("M"); room.SendMessage(Message, null); room.method_81(Item, num, num2, double_); } } } }