Esempio n. 1
0
 public Outputs Create(Inputs inputs)
 {
     StreamLoop<Fuel> sStart = new StreamLoop<Fuel>();
     Fill fi = new Fill(
         inputs.SClearSale,
         inputs.SFuelPulses, inputs.Calibration,
         inputs.Price1, inputs.Price2, inputs.Price3,
         sStart);
     NotifyPointOfSale np = new NotifyPointOfSale(
         new LifeCycle(inputs.SNozzle1,
             inputs.SNozzle2,
             inputs.SNozzle3),
         inputs.SClearSale,
         fi);
     sStart.Loop(np.SStart);
     return new Outputs()
         .SetDelivery(np.FuelFlowing.Map(
             m =>
                 m.Equals(Maybe.Just(Fuel.One)) ? Delivery.Fast1 :
                     m.Equals(Maybe.Just(Fuel.Two)) ? Delivery.Fast2 :
                         m.Equals(Maybe.Just(Fuel.Three)) ? Delivery.Fast3 :
                             Delivery.Off))
         .SetSaleCostLcd(fi.DollarsDelivered.Map(Formatters.FormatSaleCost))
         .SetSaleQuantityLcd(fi.LitersDelivered.Map(Formatters.FormatSaleQuantity))
         .SetPriceLcd1(ShowDollarsPump.PriceLcd(np.FillActive, fi.Price, Fuel.One, inputs))
         .SetPriceLcd2(ShowDollarsPump.PriceLcd(np.FillActive, fi.Price, Fuel.Two, inputs))
         .SetPriceLcd3(ShowDollarsPump.PriceLcd(np.FillActive, fi.Price, Fuel.Three, inputs))
         .SetBeep(np.SBeep)
         .SetSaleComplete(np.SSaleComplete);
 }
Esempio n. 2
0
 public Outputs Create(Inputs inputs)
 {
     StreamLoop<Fuel> sStart = new StreamLoop<Fuel>();
     Fill fi = new Fill(inputs.SClearSale,
         inputs.SFuelPulses, inputs.Calibration,
         inputs.Price1, inputs.Price2, inputs.Price3,
         sStart);
     NotifyPointOfSale np = new NotifyPointOfSale(
         new LifeCycle(inputs.SNozzle1,
             inputs.SNozzle2,
             inputs.SNozzle3),
         inputs.SClearSale,
         fi);
     sStart.Loop(np.SStart);
     CellLoop<bool> keypadActive = new CellLoop<bool>();
     Keypad ke = new Keypad(inputs.SKeypad,
         inputs.SClearSale,
         keypadActive);
     Preset pr = new Preset(ke.Value, fi, np.FuelFlowing);
     keypadActive.Loop(pr.KeypadActive);
     return new Outputs()
         .SetDelivery(pr.Delivery)
         .SetSaleCostLcd(fi.DollarsDelivered.Map(Formatters.FormatSaleCost))
         .SetSaleQuantityLcd(fi.LitersDelivered.Map(Formatters.FormatSaleQuantity))
         .SetPriceLcd1(ShowDollarsPump.PriceLcd(np.FillActive, fi.Price, Fuel.One, inputs))
         .SetPriceLcd2(ShowDollarsPump.PriceLcd(np.FillActive, fi.Price, Fuel.Two, inputs))
         .SetPriceLcd3(ShowDollarsPump.PriceLcd(np.FillActive, fi.Price, Fuel.Three, inputs))
         .SetSaleComplete(np.SSaleComplete)
         .SetPresetLcd(ke.Value.Map(Formatters.FormatPresetAmount))
         .SetBeep(np.SBeep.OrElse(ke.SBeep));
 }
Esempio n. 3
0
        public Outputs Create(Inputs inputs)
        {
            StreamLoop <Fuel> sStart = new StreamLoop <Fuel>();
            Fill fi = new Fill(
                inputs.SClearSale,
                inputs.SFuelPulses, inputs.Calibration,
                inputs.Price1, inputs.Price2, inputs.Price3,
                sStart);
            NotifyPointOfSale np = new NotifyPointOfSale(
                new LifeCycle(inputs.SNozzle1,
                              inputs.SNozzle2,
                              inputs.SNozzle3),
                inputs.SClearSale,
                fi);

            sStart.Loop(np.SStart);
            return(new Outputs()
                   .SetDelivery(np.FuelFlowing.Map(
                                    m =>
                                    m.Equals(Maybe.Some(Fuel.One)) ? Delivery.Fast1 :
                                    m.Equals(Maybe.Some(Fuel.Two)) ? Delivery.Fast2 :
                                    m.Equals(Maybe.Some(Fuel.Three)) ? Delivery.Fast3 :
                                    Delivery.Off))
                   .SetSaleCostLcd(fi.DollarsDelivered.Map(Formatters.FormatSaleCost))
                   .SetSaleQuantityLcd(fi.LitersDelivered.Map(Formatters.FormatSaleQuantity))
                   .SetPriceLcd1(ShowDollarsPump.PriceLcd(np.FillActive, fi.Price, Fuel.One, inputs))
                   .SetPriceLcd2(ShowDollarsPump.PriceLcd(np.FillActive, fi.Price, Fuel.Two, inputs))
                   .SetPriceLcd3(ShowDollarsPump.PriceLcd(np.FillActive, fi.Price, Fuel.Three, inputs))
                   .SetBeep(np.SBeep)
                   .SetSaleComplete(np.SSaleComplete));
        }