/// <summary>
        /// Parses the JSON file and looks up the version for the specified mod.
        /// </summary>
        /// <param name="mod">The mod's static ID.</param>
        /// <param name="versions">The data from the web JSON file.</param>
        /// <returns>The results of the update, or null if the mod could not be found in the
        /// JSON.</returns>
        private ModVersionCheckResults ParseModVersion(Mod mod, ModVersions versions)
        {
            ModVersionCheckResults result = null;
            string id = mod.staticID;

            if (versions.mods != null)
            {
                foreach (var modVersion in versions.mods)
                {
                    if (modVersion != null && modVersion.staticID == id)
                    {
                        string newVersion = modVersion.version?.Trim();
                        if (string.IsNullOrEmpty(newVersion))
                        {
                            result = new ModVersionCheckResults(id, true);
                        }
                        else
                        {
                            result = new ModVersionCheckResults(id, newVersion !=
                                                                PVersionCheck.GetCurrentVersion(mod), newVersion);
                        }
                        break;
                    }
                }
            }
            return(result);
        }
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        /// <summary>
        /// Adds a warning to a mod version label if it is outdated.
        /// </summary>
        /// <param name="data">The updated mod version.</param>
        /// <param name="versionText">The current mod version label.</param>
        private void AddWarningIfOutdated(ModVersionCheckResults data, LocText versionText)
        {
            GameObject go;

            if (versionText != null && (go = versionText.gameObject) != null && !data.
                IsUpToDate)
            {
                string text = versionText.text;
                if (string.IsNullOrEmpty(text))
                {
                    text = PLibStrings.OUTDATED_WARNING;
                }
                else
                {
                    text = text + " " + PLibStrings.OUTDATED_WARNING;
                }
                versionText.text = text;
                go.AddOrGet <ToolTip>().toolTip = string.Format(PLibStrings.OUTDATED_TOOLTIP,
                                                                data.NewVersion ?? "");
            }
        }
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        /// <summary>
        /// Records the result of the mod version check, and runs the next checker in
        /// line, from this mod or a different one.
        /// </summary>
        /// <param name="result">The results from the version check.</param>
        private void OnComplete(ModVersionCheckResults result)
        {
            method.OnVersionCheckCompleted -= OnComplete;
            if (result != null)
            {
                results.TryAdd(result.ModChecked, result);
                if (!result.IsUpToDate)
                {
                    PUtil.LogWarning("Mod {0} is out of date! New version: {1}".F(result.
                                                                                  ModChecked, result.NewVersion ?? "unknown"));
                }
                else
                {
#if DEBUG
                    PUtil.LogDebug("Mod {0} is up to date".F(result.ModChecked));
#endif
                }
            }
            else
            {
                RunNext();
            }
        }
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        /// <summary>
        /// When a web request completes, triggers the handler for the next updater.
        /// </summary>
        /// <param name="request">The YAML web request data.</param>
        /// <param name="mod">The mod that needs to be checked.</param>
        private void OnRequestFinished(UnityWebRequest request, Mod mod)
        {
            ModVersionCheckResults result = null;

            if (request.result == UnityWebRequest.Result.Success)
            {
                // Parse the text
                var modInfo = YamlIO.Parse <Mod.PackagedModInfo>(request.downloadHandler.
                                                                 text, default);
                string newVersion = modInfo?.version;
                if (modInfo != null && !string.IsNullOrEmpty(newVersion))
                {
                    string curVersion = PVersionCheck.GetCurrentVersion(mod);
#if DEBUG
                    PUtil.LogDebug("Current version: {0} New YAML version: {1}".F(
                                       curVersion, newVersion));
#endif
                    result = new ModVersionCheckResults(mod.staticID, newVersion !=
                                                        curVersion, newVersion);
                }
            }
            request.Dispose();
            OnVersionCheckCompleted?.Invoke(result);
        }
        /// <summary>
        /// When a web request completes, triggers the handler for the next updater.
        /// </summary>
        /// <param name="request">The JSON web request data.</param>
        /// <param name="mod">The mod that needs to be checked.</param>
        private void OnRequestFinished(UnityWebRequest request, Mod mod)
        {
            ModVersionCheckResults result = null;

            if (request.result == UnityWebRequest.Result.Success)
            {
                // Parse the text
                ModVersions versions;
                using (var reader = new StreamReader(new MemoryStream(request.
                                                                      downloadHandler.data))) {
                    versions = new JsonSerializer()
                    {
                        MaxDepth = 4, DateTimeZoneHandling = DateTimeZoneHandling.Utc,
                        ReferenceLoopHandling = ReferenceLoopHandling.Ignore
                    }.Deserialize <ModVersions>(new JsonTextReader(reader));
                }
                if (versions != null)
                {
                    result = ParseModVersion(mod, versions);
                }
            }
            request.Dispose();
            OnVersionCheckCompleted?.Invoke(result);
        }