Esempio n. 1
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        public void DrawItem(Radar radar, Graphics g)
        {
            PointF cp      = radar.AzEl2XY(_azimuth, _elevation);
            PointF topLeft = new PointF(cp.X - ((float)_width / 2), cp.Y - ((float)_height / 2));

            g.FillRectangle(new SolidBrush(radar.CustomLineColor), new RectangleF(topLeft, new SizeF((float)_width, (float)_height)));
        }
Esempio n. 2
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        public void DrawItem(Radar radar, Graphics g)
        {
            PointF cp       = radar.AzEl2XY(_azimuth, _elevation);
            PointF _topLeft = new PointF(cp.X - ((float)_width / 2), cp.Y - ((float)_height / 2));

            PointF p1 = new PointF(((float)_topLeft.X + ((float)_width / 2F)), (float)_topLeft.Y);
            PointF p2 = new PointF((float)_topLeft.X, (float)_topLeft.Y + (float)_height);
            PointF p3 = new PointF((float)_topLeft.X + (float)_width, (float)_topLeft.Y + (float)_height);

            _gp = new GraphicsPath(FillMode.Winding);
            _gp.AddPolygon(new PointF[] { p1, p2, p3 });

            g.FillPath(new SolidBrush(radar.CustomLineColor), _gp);
        }
Esempio n. 3
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        public void DrawItem(Radar radar, Graphics g)
        {
            PointF cp = radar.AzEl2XY(_azimuth, _elevation);
            PointF topLeft = new PointF(cp.X - ((float)_width / 2), cp.Y - ((float)_height / 2));

            g.FillEllipse(new SolidBrush(radar.CustomLineColor), new RectangleF(topLeft, new SizeF((float)_width, (float)_height)));
        }
Esempio n. 4
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        public void DrawItem(Radar radar, Graphics g)
        {
            PointF cp = radar.AzEl2XY(_azimuth, _elevation);
            PointF _topLeft = new PointF(cp.X - ((float)_width / 2), cp.Y - ((float)_height / 2));

            PointF p1 = new PointF(((float)_topLeft.X + ((float)_width / 2F)), (float)_topLeft.Y);
            PointF p2 = new PointF((float)_topLeft.X, (float)_topLeft.Y + (float)_height);
            PointF p3 = new PointF((float)_topLeft.X + (float)_width, (float)_topLeft.Y + (float)_height);

            _gp = new GraphicsPath(FillMode.Winding);
            _gp.AddPolygon(new PointF[] { p1, p2, p3 });

            g.FillPath(new SolidBrush(radar.CustomLineColor), _gp);
        }