public RoundResponse Create(Round round, RoundState roundState) { if(round == null) throw new ArgumentNullException("round"); return new RoundResponse( number: round.Number, started: roundState >= RoundState.Committed, completed: roundState >= RoundState.Completed, final: roundState >= RoundState.Final, matches: round .Matches .OrderBy(match => match.Number) .Select(match => MatchResponseProvider.Create(match)) ); }
public RoundResponse Create(Tournament tournament, Round round) { if(round == null) throw new ArgumentNullException("round"); var roundState = RoundManager.GetRoundState(tournament, round.Number); return new RoundResponse( number: round.Number, started: roundState >= RoundState.Committed, completed: roundState >= RoundState.Completed, final: roundState >= RoundState.Final, matches: round .Matches .OrderBy(match => match.Number) .Select(match => MatchResponseProvider.Create(match)) .ToArray() ); }