//
//        public static void Patch_ThingDef_SpecialDisplayStats(ThingDef __instance, ref IEnumerable<StatDrawEntry> __result)
//        {
//            if(__instance.HasComp(typeof(CompShield)))
//            {
//                List<StatDrawEntry> result = new List<StatDrawEntry>(__result);
//
//                new StatDrawEntry(StatCategoryDefOf.Apparel, "Covers".Translate(), coveredParts, 100, string.Empty);
//
//                __result = result;
//            }
//        }

        public static void Patch_PawnGenerator_GenerateGearFor(Pawn pawn, ref PawnGenerationRequest request)
        {
            if (pawn != null)
            {
                PawnShieldGenerator.TryGenerateShieldFor(pawn, request);
            }
        }
Esempio n. 2
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 static Shields()
 {
     PawnShieldGenerator.Reset();
 }