Esempio n. 1
0
    public void Start()
    {
        _race = transform.parent.GetComponent<Barrack>().getRace();
        _collider = GetComponent<SphereCollider>();
        _collider.radius = 0;
        _status = Status.CLOSE;
        _animator = transform.parent.GetComponent<Animator>();
        transform.parent.GetComponent<Barrack>().register(Barrack.Actions.BUILDING_FINISHED, OnBuildingFinished);
        _blocking_gate = transform.parent.GetComponent<DetourFlag>();



    }
Esempio n. 2
0
        public void AddAreaFlags(DetourFlag flag)
        {
            Assert.IsTrue(_tileCacheHandle.Handle.ToInt64() != 0);
            Assert.IsTrue(DetourCrowd.Instance.CrowdHandle.Handle.ToInt64() != 0);

            Vector3[] flagVertices = flag.Vertices();

            float[] vertices =
            {
                flagVertices[0].x, flagVertices[0].y - 3.0f, flagVertices[0].z,
                flagVertices[1].x, flagVertices[1].y - 3.0f, flagVertices[1].z,
                flagVertices[2].x, flagVertices[2].y - 3.0f, flagVertices[2].z,
                flagVertices[3].x, flagVertices[3].y - 3.0f, flagVertices[3].z,
            };


            Debug.Log("Setting flags " + flag.Flags);
            flag.ID = addAreaFlags(_tileCacheHandle.Handle, DetourCrowd.Instance.CrowdHandle.Handle, flag.Center.ToFloat(), vertices, 4, flag.Size.y, flag.Flags);
        }
Esempio n. 3
0
 public void RemoveAreaFlag(DetourFlag flag)
 {
     Assert.IsTrue(_tileCacheHandle.Handle.ToInt64() != 0);
     removeAreaFlags(_tileCacheHandle.Handle, flag.ID);
 }
Esempio n. 4
0
 public void RemoveAreaFlag(DetourFlag flag)
 {
     Assert.IsTrue(_tileCacheHandle.Handle.ToInt64() != 0);
     removeAreaFlags(_tileCacheHandle.Handle, flag.ID);
 }
Esempio n. 5
0
        public void AddAreaFlags(DetourFlag flag)
        {
            Assert.IsTrue(_tileCacheHandle.Handle.ToInt64() != 0);
            Assert.IsTrue(DetourCrowd.Instance.CrowdHandle.Handle.ToInt64() != 0);

            Vector3[] flagVertices = flag.Vertices();

            float[] vertices =
            {
                flagVertices[0].x, flagVertices[0].y - 3.0f, flagVertices[0].z,
                flagVertices[1].x, flagVertices[1].y - 3.0f, flagVertices[1].z,
                flagVertices[2].x, flagVertices[2].y - 3.0f, flagVertices[2].z,
                flagVertices[3].x, flagVertices[3].y - 3.0f, flagVertices[3].z,
            };


            Debug.Log("Setting flags " + flag.Flags);
            flag.ID = addAreaFlags(_tileCacheHandle.Handle, DetourCrowd.Instance.CrowdHandle.Handle, flag.Center.ToFloat(), vertices, 4, flag.Size.y, flag.Flags);
        }