protected override void OnEnd()
        {
            base.OnEnd();

            if (PowerLiftUI != null)
            {
                User.BManager.battleUIManager.RemoveUIElement(PowerLiftUI);
                PowerLiftUI = null;
            }
        }
        protected override void OnStart()
        {
            base.OnStart();

            if (Action.CommandEnabled == true && Action.DrawActionCommandInfo == true)
            {
                PowerLiftUI = new PowerLiftActionCommandUI(actionCommand as PowerLiftCommand);
                User.BManager.battleUIManager.AddUIElement(PowerLiftUI);
            }
        }