protected override void OnEnd() { base.OnEnd(); if (PowerLiftUI != null) { User.BManager.battleUIManager.RemoveUIElement(PowerLiftUI); PowerLiftUI = null; } }
protected override void OnStart() { base.OnStart(); if (Action.CommandEnabled == true && Action.DrawActionCommandInfo == true) { PowerLiftUI = new PowerLiftActionCommandUI(actionCommand as PowerLiftCommand); User.BManager.battleUIManager.AddUIElement(PowerLiftUI); } }