public IEnumerable <Order> Handle(PositionalDeployment Deployment)
        {
            var deployments = new Dictionary <Unit, Tile>();

            var seeds = Deployment.Units.Where(
                i => i.Position == null && Root.UnitAssignments.GetAssignments(i).All(j => j.Subject != i)).ToList();

            seeds.Sort(new FluentComparator <Unit>(i => i.Configuration.UnitClass == UnitClass.COMMAND_POST)
                       .ThenCompare(i => i.Configuration.SpotRange)
                       .Invert());
            var coveredTiles = new HashSet <Tile>();

            foreach (var unit in seeds)
            {
                var tile = Root.Match.GetMap().TilesEnumerable
                           .Where(i => Deployment.Validate(unit, i) == OrderInvalidReason.NONE)
                           .ArgMax(i => ScoreSeedTile(unit, i, coveredTiles));
                deployments.Add(unit, tile);
                foreach (var t in unit.GetFieldOfSight(AttackMethod.DIRECT_FIRE, tile))
                {
                    coveredTiles.Add(t.Final);
                }
                yield return(new PositionalDeployOrder(unit, tile));
            }

            var defenders =
                Deployment.Units
                .SelectMany(i => Root.UnitAssignments.GetAssignments(i).Where(
                                j => j.Subject == i && j.AssignmentType == UnitAssignmentType.DEFENDER))
                .ToList();

            foreach (var assignment in defenders)
            {
                var tile = Root.Match.GetMap().TilesEnumerable
                           .Where(i => Deployment.Validate(assignment.Subject, i) == OrderInvalidReason.NONE)
                           .ArgMax(i => ScoreDefenseTile(assignment, i, deployments));
                deployments.Add(assignment.Subject, tile);
                yield return(new PositionalDeployOrder(assignment.Subject, tile));
            }

            var carriers =
                Deployment.Units
                .SelectMany(i => Root.UnitAssignments.GetAssignments(i).Where(
                                j => j.Subject == i && j.AssignmentType == UnitAssignmentType.CARRIER))
                .ToList();

            foreach (var assignment in carriers)
            {
                var tile = Root.Match.GetMap().TilesEnumerable
                           .Where(i => Deployment.Validate(assignment.Subject, i) == OrderInvalidReason.NONE)
                           .ArgMax(i => ScoreCarrierTile(assignment, i, deployments));
                deployments.Add(assignment.Subject, tile);
                yield return(new PositionalDeployOrder(assignment.Subject, tile));
            }
        }
        public PositionalDeploymentPage(PositionalDeployment Deployment, UnitConfigurationRenderer Renderer)
        {
            _Deployment = Deployment;
            _Renderer   = Renderer;

            _Selection =
                new ValuedScrollCollection <GroupedUnitSelectionOption, HomogenousStackView>("deployment-select");
            _Selection.OnChange +=
                (sender, e) => { if (OnSelectedStack != null)
                                 {
                                     OnSelectedStack(this, EventArgs.Empty);
                                 }
            };

            foreach (var g in Deployment.Units.Where(i => i.Position == null).GroupBy(i => i.Configuration))
            {
                _Selection.Add(
                    new GroupedUnitSelectionOption(
                        "deployment-selection-option", "deployment-selection-option-overlay", g, _Renderer));
            }

            _Selection.Position = new Vector2f(0, 48);
            Add(_Selection);
        }
Esempio n. 3
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 public PositionalDeploymentMicrocontroller(
     HumanMatchPlayerController Controller, PositionalDeployment Deployment)
     : base(Controller)
 {
     _Deployment = Deployment;
 }