Esempio n. 1
0
        public unsafe void Render(ISurface <ColorAlpha8> dst, PointInt32 renderOffset)
        {
            this.cancelToken.ThrowIfCancellationRequested <ICancellationToken>();
            int       width  = dst.Width;
            int       height = dst.Height;
            RectInt32 bounds = RectInt32.Inflate(new RectInt32(renderOffset, new SizeInt32(width, height)), 1, 1);

            byte[] buffer = toleranceToMaskValueLookupTable(this.tolerance);
            this.cancelToken.ThrowIfCancellationRequested <ICancellationToken>();
            using (ISurface <ColorAlpha8> surface = UseTileOrToSurfaceWithEdgePadding(this.stencilSource, bounds, ColorAlpha8.Transparent))
            {
                for (int i = 0; i < height; i++)
                {
                    this.cancelToken.ThrowIfCancellationRequested <ICancellationToken>();
                    byte *rowPointer = (byte *)dst.GetRowPointer <ColorAlpha8>(i);
                    byte *numPtr2    = (byte *)surface.GetPointPointer <ColorAlpha8>(0, i);
                    byte *numPtr3    = (byte *)surface.GetPointPointer <ColorAlpha8>(0, (i + 1));
                    byte *numPtr4    = (byte *)surface.GetPointPointer <ColorAlpha8>(0, (i + 2));
                    for (int j = 0; j < width; j++)
                    {
                        byte num6;
                        byte num7 = numPtr3[1];
                        if (num7 != 0)
                        {
                            num6 = num7;
                        }
                        else
                        {
                            byte num8  = numPtr2[0];
                            byte num9  = numPtr2[1];
                            byte num10 = numPtr2[2];
                            byte num11 = numPtr3[0];
                            byte num12 = numPtr3[2];
                            byte num13 = numPtr4[0];
                            byte num14 = numPtr4[1];
                            byte num15 = numPtr4[2];
                            if ((((num8 == 0xff) || (num9 == 0xff)) || ((num10 == 0xff) || (num11 == 0xff))) || (((num12 == 0xff) || (num13 == 0xff)) || ((num14 == 0xff) || (num15 == 0xff))))
                            {
                                ColorBgra b        = this.colorSource.GetPointSlow(j + renderOffset.X, i + renderOffset.Y);
                                byte      distance = FloodFillAlgorithm.GetDistance(this.basis, b);
                                byte      mask     = buffer[distance];
                                byte      coverage = this.GetCoverageValue(num8, num9, num10, num11, num12, num13, num14, num15);
                                num6 = this.CombineMaskAndCoverageValues(mask, coverage);
                            }
                            else
                            {
                                num6 = 0;
                            }
                        }
                        rowPointer[0] = num6;
                        rowPointer++;
                        numPtr2++;
                        numPtr3++;
                        numPtr4++;
                    }
                }
            }
        }
Esempio n. 2
0
        public unsafe void Render(ISurface <ColorAlpha8> dst, PointInt32 renderOffset)
        {
            int       width  = dst.Width;
            int       height = dst.Height;
            RectInt32 bounds = new RectInt32(renderOffset, new SizeInt32(width, height));

            if (!this.isCancellationRequestedFn())
            {
                using (ISurface <ColorBgra> surface = this.sampleSource.UseTileOrToSurface(bounds))
                {
                    for (int i = 0; i < height; i++)
                    {
                        if (this.isCancellationRequestedFn())
                        {
                            return;
                        }
                        ColorBgra *rowPointer = (ColorBgra *)surface.GetRowPointer <ColorBgra>(i);
                        byte *     numPtr     = (byte *)dst.GetPointPointer <ColorAlpha8>(0, i);
                        for (int j = 0; j < width; j++)
                        {
                            byte      num6;
                            ColorBgra b = rowPointer[0];
                            if (b == this.basis)
                            {
                                num6 = 0xff;
                            }
                            else if (FloodFillAlgorithm.GetDistance(this.basis, b) <= this.tolerance)
                            {
                                num6 = 0xff;
                            }
                            else
                            {
                                num6 = 0;
                            }
                            numPtr[0] = num6;
                            numPtr++;
                            rowPointer++;
                        }
                    }
                }
            }
        }