Esempio n. 1
0
        public Ground(Point _Position, Rectangle bounds, Game _Game)
            : base(_Game, bounds)
        {
            width = 500;
            height = 200;
            Position = _Position;
            Graphic = new RectangeGraphicSolid(new Rectangle(0, 0, width, height), Color.Black, _Game);

            Physics = new DebugRect(Position, new Point(0, 0), width, height, DebugRect.DebugType.Physics, _Game);
        }
Esempio n. 2
0
        public Heart(Game game)
            : base(game)
        {
            // TODO: Construct any child components here
            LeftPressure = 15;
            RightPressure = 15;
            BodyPressure = 70;
            LeftLocked = false;
            RightLocked = false;

            LeftHeart = new RectangeGraphicSolid(new Rectangle(0, 0, 30, 50), Color.Blue, game);
            RightHeart = new RectangeGraphicSolid(new Rectangle(0, 0, 30, 50), Color.Red, game);
            Blood = new RectangeGraphicSolid(new Rectangle(0, 0, 30, 50), Color.Green, game);
            HeartBeat = game.Content.Load<SoundEffect>("heartbeat");
            Game = game;
        }