Esempio n. 1
0
 public Player(Game game)
     : base(game)
 {
     Position = new Point();
     View = new DebugRect(Position, new Point(25,25), 50, 50, DebugRect.DebugType.View, game);
     Physics = new DebugRect(Position,new Point(15, 20), 30, 40, DebugRect.DebugType.Physics, game);
 }
Esempio n. 2
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 public Player(Game game, Rectangle bounds)
     : base(game, bounds)
 {
     Position = new Point(bounds.X, bounds.Y);
     width = bounds.Width;
     height = bounds.Height;
     View = new DebugRect(Position, new Point(0, 0), width, height, DebugRect.DebugType.View, game);
     Physics = new DebugRect(Position, new Point(0, 0), width, height, DebugRect.DebugType.Physics, game);
     this.game = game;
 }
Esempio n. 3
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        public Ground(Point _Position, Rectangle bounds, Game _Game)
            : base(_Game, bounds)
        {
            width = 500;
            height = 200;
            Position = _Position;
            Graphic = new RectangeGraphicSolid(new Rectangle(0, 0, width, height), Color.Black, _Game);

            Physics = new DebugRect(Position, new Point(0, 0), width, height, DebugRect.DebugType.Physics, _Game);
        }