private string generateLua(ModelItem item, CrModes crm)
        {
            string pattern = "";

            switch (crm)
            {
            case CrModes.Character:
                pattern = PSMC.Properties.Resources.PlayerModelPattern;
                break;

            case CrModes.Custom:
                pattern = PSMC.Properties.Settings.Default.CustomModelPattern;
                break;

            case CrModes.Hat:
                pattern = PSMC.Properties.Resources.HatModelPattern;
                break;

            case CrModes.Item:
                pattern = PSMC.Properties.Resources.ItemModelPattern;
                break;

            default:
                break;
            }

            pattern = pattern.Replace("%MODEL_NAME%", item.Text);
            pattern = pattern.Replace("%MODEL_VIRTUAL_PATH%", item.ModelVirtualPath);
            pattern = pattern.Replace("%MODEL_FILENAME%", Modelhandling.getModelNameFromPath(item.ModelPath) + ".mdl");
            pattern = pattern.Replace("%MODEL_PRICE%", item.ModelPrice.ToString());
            pattern = pattern.Replace("%MODEL_CLEAN_NAME%", Tools.AdjustPath(item.Text));

            return(pattern);
        }
Esempio n. 2
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 public ModelItem(string path)
 {
     InitializeComponent();
     this.ModelPath = path;
     this.Image     = Tools.BitmapSource2BitmapImage(System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap(PSMC.Properties.Resources.Image1.GetHbitmap(),
                                                                                                                  IntPtr.Zero,
                                                                                                                  System.Windows.Int32Rect.Empty,
                                                                                                                  BitmapSizeOptions.FromWidthAndHeight(PSMC.Properties.Resources.Image1.Width,
                                                                                                                                                       PSMC.Properties.Resources.Image1.Height)));
     this.Description = "";
     this.Text        = Modelhandling.getModelNameFromPath(path);
     this.ModelPrice  = 100;
 }