Esempio n. 1
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        // Called by the RunCodeButton script
        public void SetWalkerUserPaused(bool paused)
        {
            if (!isWalkerRunning)
            {
                return;
            }

            enabled      = !paused;
            isUserPaused = paused;

            if (paused)
            {
                foreach (IPMCompilerUserPaused ev in UISingleton.FindInterfaces <IPMCompilerUserPaused>())
                {
                    ev.OnPMCompilerUserPaused();
                }
            }
            else
            {
                foreach (IPMCompilerUserUnpaused ev in UISingleton.FindInterfaces <IPMCompilerUserUnpaused>())
                {
                    ev.OnPMCompilerUserUnpaused();
                }
            }
        }
Esempio n. 2
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        private IEnumerator ShowAnswerBubble(int lineNumber, string answer, bool correct)
        {
            compilerHasBeenStopped = false;

            UISingleton.instance.answerBubble.ShowMessage(lineNumber);
            UISingleton.instance.answerBubble.SetAnswerMessage("Svar: " + answer);

            yield return(new WaitForSeconds(3 * (1 - PMWrapper.speedMultiplier)));

            if (compilerHasBeenStopped)
            {
                AbortCase();
                yield break;
            }

            if (correct)
            {
                // Call every implemented event
                foreach (var ev in UISingleton.FindInterfaces <IPMCorrectAnswer>())
                {
                    ev.OnPMCorrectAnswer(answer);
                }
            }
            else
            {
                Main.Instance.CaseHandler.CaseFailed();

                // Call every implemented event
                foreach (var ev in UISingleton.FindInterfaces <IPMWrongAnswer>())
                {
                    ev.OnPMWrongAnswer(answer);
                }
            }
        }
Esempio n. 3
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        public void CompileFullCode()
        {
            enabled = true;

            lastLineNumber = 0;

            theVarWindow.ResetList();

            foreach (IPMCompilerStarted ev in UISingleton.FindInterfaces <IPMCompilerStarted>())
            {
                ev.OnPMCompilerStarted();
            }

            try
            {
                compiledCode = CreateProcessor();
                compiledCode.AddBuiltin(BUILTIN_FUNCTIONS.ToArray());
                compiledCode.AddBuiltin(addedFunctions.ToArray());
            }
            catch (SyntaxException e) when(!e.SourceReference.IsFromClr)
            {
                StopCompiler(StopStatus.RuntimeError);
                PMWrapper.RaiseError(e.SourceReference.FromRow, e.Message);
            }
            catch (Exception e)
            {
                StopCompiler(StopStatus.RuntimeError);
                PMWrapper.RaiseError(e.Message);
            }
        }
Esempio n. 4
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        public void SetCurrentCase(int caseNumber)
        {
            if (caseNumber != CurrentCase)
            {
                // currentCaseButtonUnpressed
                LevelModeButtons.Instance.SetCaseButtonsToDefault();

                CurrentCase = Mathf.Clamp(caseNumber, 0, numberOfCases);

                CaseFlash.Instance.HideFlash();
                if (numberOfCases > 1)
                {
                    CaseFlash.Instance.ShowNewCaseFlash(CurrentCase);
                }
            }

            // currentCaseButtonPressed
            LevelModeButtons.Instance.SetCurrentCaseButtonState(LevelModeButtonState.Active);

            LevelModeController.Instance.SwitchToCaseMode();

            // Call every implemented event
            foreach (var ev in UISingleton.FindInterfaces <IPMCaseSwitched>())
            {
                ev.OnPMCaseSwitched(CurrentCase);
            }
        }
Esempio n. 5
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        protected IEnumerator ShowAnswerBubble(string answer, bool correct)
        {
            compilerHasBeenStopped = false;

            UISingleton.instance.answerBubble.ShowMessage();
            UISingleton.instance.answerBubble.SetAnswerMessage("Svar: " + answer);

            yield return(new WaitForSeconds(3 * (1 - PMWrapper.speedMultiplier)));

            if (compilerHasBeenStopped)
            {
                Debug.LogError("Compiler stopped prematurely.");
                AbortCase();
                yield break;
            }

            if (correct)
            {
                // Call every implemented event
                foreach (IPMCorrectAnswer ev in UISingleton.FindInterfaces <IPMCorrectAnswer>())
                {
                    ev.OnPMCorrectAnswer(answer);
                }
            }
            else
            {
                Main.instance.caseHandler.CaseFailed();

                // Call every implemented event
                foreach (IPMWrongAnswer ev in UISingleton.FindInterfaces <IPMWrongAnswer>())
                {
                    ev.OnPMWrongAnswer(answer);
                }
            }
        }
Esempio n. 6
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        public void compileCode()
        {
            if (isRunning)
            {
                return;
            }

            isRunning = true;

            foreach (var ev in UISingleton.FindInterfaces <IPMCompilerStarted>())
            {
                ev.OnPMCompilerStarted();
            }

            try
            {
                Runtime.VariableWindow.setVariableWindowFunctions(theVarWindow.addVariable, theVarWindow.resetList);
                ErrorHandler.ErrorMessage.setLanguage();
                ErrorHandler.ErrorMessage.setErrorMethod(PMWrapper.RaiseError);

                GameFunctions.setGameFunctions(allAddedFunctions);

                theCodeWalker.ActivateWalker(stopCompiler);
            }
            catch
            {
                stopCompiler(StopStatus.RuntimeError);
                throw;
            }
        }
 // Listener
 public void valueChanged()
 {
     foreach (var ev in UISingleton.FindInterfaces <IPMSpeedChanged>())
     {
         ev.OnPMSpeedChanged(currentSpeed);
     }
 }
Esempio n. 8
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        public void stopCompiler(StopStatus status = StopStatus.CodeForced)
        {
            isRunning = false;

            theCodeWalker.StopWalker();

            // Call stop events
            foreach (var ev in UISingleton.FindInterfaces <IPMCompilerStopped>())
            {
                ev.OnPMCompilerStopped(status);
            }
        }
Esempio n. 9
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        public void StopCompiler(StopStatus status = StopStatus.CodeForced)
        {
            SetWalkerUserPaused(false);
            compiledCode = null;
            EvaluateEnabled();

            // Call stop events
            foreach (IPMCompilerStopped ev in UISingleton.FindInterfaces <IPMCompilerStopped>())
            {
                ev.OnPMCompilerStopped(status);
            }
        }
Esempio n. 10
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        public void InitSandboxMode()
        {
            LevelMode = LevelMode.Sandbox;
            LevelModeButtons.Instance.SetSandboxButtonState(LevelModeButtonState.Active);
            LevelModeButtons.Instance.SetCaseButtonsToDefault();

            Main.Instance.SetSettings();

            foreach (var ev in UISingleton.FindInterfaces <IPMSwitchedToSandbox>())
            {
                ev.OnPMSwitchedToSandbox();
            }
        }
Esempio n. 11
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        public void StartLevel(int levelIndex)
        {
            string sceneName = gameDefinition.activeLevels[levelIndex].sceneName;

            LoadScene(sceneName);

            string levelId = gameDefinition.activeLevels[levelIndex].levelId;

            LoadLevel(levelId);

            foreach (IPMLevelChanged ev in UISingleton.FindInterfaces <IPMLevelChanged>())
            {
                ev.OnPMLevelChanged();
            }
        }
Esempio n. 12
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        public void SetLevelCompleted()
        {
            PMWrapper.StopCompiler();

            foreach (var ev in UISingleton.FindInterfaces <IPMLevelCompleted>())
            {
                ev.OnPMLevelCompleted();
            }

            // If theres more levels && next level is locked
            if (PMWrapper.currentLevel < PMWrapper.numOfLevels - 1 && PMWrapper.currentLevel == PMWrapper.unlockedLevel)
            {
                // Unlock next level
                UISingleton.instance.levelbar.UpdateButtons(PMWrapper.currentLevel, PMWrapper.currentLevel + 1);
            }

            _ShowWinScreen();
        }
        public void ChangeLevel(int levelIndex)
        {
            if (levelIndex == Current)
            {
                return;
            }

            foreach (var ev in UISingleton.FindInterfaces <IPMUnloadLevel>())
            {
                ev.OnPMUnloadLevel();
            }

            Unlocked = Mathf.Max(levelIndex, Unlocked);

            // Update which one is current one
            UpdateButtons(levelIndex, Unlocked);

            Main.Instance.StartLevel(levelIndex);
        }
Esempio n. 14
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        private void Awake()
        {
            instance = this;

            /* Old. Should be replaced with something new
             * // Load error api config
             * TextAsset file = Resources.Load<TextAsset>("game_token");
             * if (file == null)
             *      gameToken = "1234";
             *
             * try {
             *      gameToken = file.text.Trim();
             * } catch { }
             *
             * if (gameToken == null || gameToken.Length != 32 || !System.Text.RegularExpressions.Regex.IsMatch(gameToken, @"[a-fA-F0-9]+")) {
             *      Debug.LogError("Invalid game token!");
             *      gameToken = null;
             * }*/
        }
Esempio n. 15
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        public void OnPMCompilerStopped(StopStatus status)
        {
            if (status == StopStatus.Finished)
            {
                if (levelMode == LevelMode.Sandbox && Main.instance.levelDefinition.cases != null &&
                    Main.instance.levelDefinition.cases.Count > 0)
                {
                    correctProgramPanel.SetActive(true);
                }
                else if (levelMode == LevelMode.Case)
                {
                    foreach (IPMTimeToCorrectCase ev in UISingleton.FindInterfaces <IPMTimeToCorrectCase>())
                    {
                        ev.OnPMTimeToCorrectCase();
                    }
                }
                else
                {
                    PMWrapper.SetLevelCompleted();
                }
            }

            if (status == StopStatus.RuntimeError)
            {
                if (levelMode == LevelMode.Case)
                {
                    Main.instance.caseHandler.CaseFailed();
                }
            }

            if (status == StopStatus.UserForced)
            {
                if (levelMode == LevelMode.Case)
                {
                    Main.instance.caseHandler.isCasesRunning = false;
                }
            }
        }
Esempio n. 16
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        // Called by the RunCodeButton script
        public void SetWalkerUserPaused(bool paused)
        {
            if (paused == IsUserPaused)
            {
                return;
            }

            IsUserPaused = paused;

            if (IsUserPaused)
            {
                foreach (var ev in UISingleton.FindInterfaces <IPMCompilerUserPaused>())
                {
                    ev.OnPMCompilerUserPaused();
                }
            }
            else
            {
                foreach (var ev in UISingleton.FindInterfaces <IPMCompilerUserUnpaused>())
                {
                    ev.OnPMCompilerUserUnpaused();
                }
            }
        }
Esempio n. 17
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 private void Awake()
 {
     instance = this;
 }